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Master Engineer

"Who dares damage my engines!"

Given the number of war machines with which the Dwarfs can equip themselves, it is not surprising to find members of the Engineers' Guild accompanying a throng to battle. To most Master Engineers, this "field work" is tiresome, as it takes them away from their forges and workshops and shows them first-hand how their beloved engines of destruction are dragged into position, dented by enemy shot and invariably not as fully optimised as would be ideal. As all Dwarfs revere fine craftsmanship, their war machines are the most polished and best cared-for in the world, treated by their crews with all the respect due a venerable Clan member. Nonetheless, even this level of care falls well short of the wishes of the notoriously cantankerous Engineers. Master Engineers are doughty warriors who, although more interested in drafting plans for fortifications or designing new mines, are more than capable of fighting in the frontlines. To protect their precious war machines, they fight with all the determination and grit of their race.

Master Engineer

Unit Name

Master Engineer

Main Unit Key

wh_main_dwf_cha_master_engineer_0

Land Unit Key

wh_main_dwf_cha_master_engineer_0

Naval Unit Key

wh_main_shp_transport

Soldiers

1

Category

Missile Infantry

Class

Command

Custom Battle Cost

750

Recruitment Cost

1000

Upkeep Cost

250

Missile Damage

240

├ Missile Weapon

wh_main_dwf_master_engineer_rifle

├ Projectile

wh_dwf_master_engineer_rifle_bullet

├ Missile Damage

60

├ Missile Ap Damage

180

└ Base Reload Time

2.5

Accuracy

10

Range

145

Reload

80

Shots Per Minute

120

Ammunition

45

Melee Attack

38

Weapon Strength (Weapon Damage)

280

├ Melee Weapon

wh_main_dwf_master_engineer_hammer

├ Melee Damage Base

60

├ Melee Damage Ap

220

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

14

Melee Defence

30

├ Base Defence

30

├ Shield

none

└ Shield Defence

0

Armour

120

├ Armour

wh_main_dwf_gromril

├ Armour Defence

120

└ Shield Armour

0

Health

3548

├ Man Entity

wh_main_dwf_cha_dwarf_hero_blood_dismembers

├ Man Speed

32

├ Man Health

8

└ Bonus Hit Points

3540

Leadership (Base Morale)

72

Abilities

Master Engineer
  • This Dwarf has an eye for accuracy, firing rates and enemy sweet spots. War machines will benefit from his presence.
  • There are those who have a knack for pushing artillery and their crews to new heights, allowing such machines to fire further than ever before.
  • All the sons of Grungni can dig-in, enabling them to better resist physical attacks from the foe. Any missile attacks they can make are also improved.

Attributes

  • Encourage
    This unit provides a [[img:icon_morale]][[/img]]leadership bonus to nearby allies. Units within range of both the [[img:icon_general]][[/img]]Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses