SlayersSlayers are elite units with a thirst for death, fighting hard in melee until the enemy dies, or they do.
Slayers are the strangest and most deadly of all Dwarfs. They are outlandish doom-seekers, individuals who have wholly dedicated the entire fibre of their being to the hardest and most destructive life of battle that they can find. They take the solemn and binding vow of the Slayer Cult, oaths which oblige them to forevermore seek death in battle at the hands of the most deadly enemy they can find. Next, Slayers shave their heads save for a solitary crest - a fearsome plume which they dye bright and stiffen so that it sticks out at alarming angles. Then they begin their quest for a glorious death, deliberately seeking out mighty targets to destroy such as Trolls, Ogres, or even Giants. In times of battle, Slayers arrive from the wilderness to join a throng, lending their considerable combat skills to the Dwarf cause. Many desperate wars have been won by the ferocity and sheer determination of the Slayers. Although they prefer to hew down towering monsters, at need, they will turn their axes to scything down any enemy. Even when bloodied and battered after a battle's end, they will pause only long enough to slake their thirst before beginning their deathquest anew.
Main Unit Keywh_main_dwf_inf_slayers
Land Unit Keywh_main_dwf_inf_slayers
Naval Unit Keywh_main_shp_transport
Land Unit GroupAxe Infantry
Naval Unit GroupAxe Infantry
Custom Battle Cost1000
├ Melee Weaponwh_main_dwf_slayer_axe_dual
├ Melee Damage Base32
├ Melee Damage Ap16
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants24
└ Bonus vs Infantry0
├ Base Defence32
└ Shield Defence0
├ Armour Defence0
└ Shield Armour30
├ Man Entitywh_main_dwf_inf_slayers_blood_dismembers
├ Man Speed40
├ Man Health8
└ Bonus Hit Points83
Leadership (Base Morale)100
Such is the strength of the Dwarfen arm that a strike from this warrior's axe is sure to be a deathblow!
- Hide (forest)
This unit can hide in forests until enemy units get too close.
This unit does not suffer any form of leadership loss and will never rout.
Strengths & Weaknesses
- Fast (for a Dwarf)
While Dwarfs are generally not the most nimble inhabitants of the Old World, they can move surprisingly fast when not slowed by heavy armour.
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
Slayers are unbreakable and always fight to the bitter end – sometimes even beyond that! Imminent death only makes them fight harder. When killed in melee, Slayers launch a final attack with their dying breaths.
- Whirling Axes
Slayers are armed with two axes, deftly whirling them at high speed to deflect incoming missile fire.
Monument of Grimnir
Great Slayer Shrine of Karak Kadrin