Sarthorael the EverwatcherSpoken of for many ages, this Lord of Change is favoured by Tzeentch himself, and fulfils his dark, malicious purpose.
Although no Daemon’s true name can ever be known, there has been talk for aeons of the one called “Sarthorael”. Like all Lords of Change, the Ever-Watcher revels in his contriving and devious nature, hiding his true manipulative genius behind a screen of erratic and fickle behaviour. Yet Sarthorael is more than a mere Lord of Change - he is one of Tzeentch’s favoured, sent to spread mayhem to those that the Great Changer deems deserving. Whilst the world of mortals should tremble when a Lord of Change appears before them, so too should Daemons be wary, for Tzeentch does not discriminate – all are fair targets in his game. And so Sarthorael is sent, watching and waiting, with all the craft and slyness of his master, to judge whether the end can really be brought about and, when the time is right, to see if those who stand upon the wastes really have the strength to do it.
Unit NameSarthorael the Everwatcher
Main Unit Keywh_main_chs_cha_lord_of_change_0
Land Unit Keywh_main_chs_cha_lord_of_change_0
Naval Unit Keywh_main_shp_transport
Custom Battle Cost1550
├ Melee Weaponwh_main_chs_lord_of_change
├ Melee Damage Base300
├ Melee Damage Ap140
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence40
└ Shield Defence0
├ Armour Defence30
└ Shield Armour0
├ Man Entitywh_main_chs_lord_of_change_blood
├ Man Speed60
├ Man Health8
└ Bonus Hit Points7425
Leadership (Base Morale)100
- Causes Fear
This unit frightens all enemy units, reducing their [[img:icon_morale]][[/img]]leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
This unit provides a [[img:icon_morale]][[/img]]leadership bonus to nearby allies. Units within range of both the [[img:icon_general]][[/img]]Lord's aura and an encouraging unit will receive the larger of the two bonuses.
This unit does not suffer any form of [[img:icon_morale]][[/img]]leadership loss and will never rout.
Strengths & Weaknesses
No Strengths and Weaknesses