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Archaon the Everchosen Warriors of ChaosWarriors of Chaos Command

Archaon the Everchosen

"By Khorne, by Tzeentch, Nurgle and Slaanesh, let the world come crashing down!"

Archaon is the Lord of the End Times, the vessel through which the Dark Gods will unite their followers and turn the whole world into a Realm of Chaos. He is an individual whom all the Chaos Gods have bestowed their gifts upon. Of all the Everchosen of Chaos who have assailed the world over the ages, Archaon is the most ruthless and powerful. At the heart of Archaon's army is his old warband, the Swords of Chaos, the most dread group of Chaos Knights ever to have blighted the world. The Everchosen often rides to war leading this cadre of veterans from atop the daemonic beast known as Dorghar, the Steed of the Apocalypse.

Archaon the Everchosen

Unit Name

Archaon the Everchosen

Main Unit Key

wh_main_chs_cha_archaon_the_everchosen_0

Land Unit Key

wh_main_chs_cha_archaon_the_everchosen_0

Naval Unit Key

wh_main_shp_transport

Soldiers

1

Category

Melee Infantry

Class

Command

Custom Battle Cost

1450

Recruitment Cost

2000

Upkeep Cost

200

Melee Attack

70

Weapon Strength (Weapon Damage)

480

├ Melee Weapon

wh_main_chs_archaon_0

├ Melee Damage Base

330

├ Melee Damage Ap

150

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

55

Melee Defence

60

├ Base Defence

60

├ Shield

wh_missile_block_55_metal

└ Shield Defence

0

Armour

155

├ Armour

wh_main_chs_chaos_armour

├ Armour Defence

100

└ Shield Armour

55

Health

4960

├ Man Entity

wh_main_infantry_standard_large_hero_blood

├ Man Speed

35

├ Man Health

8

└ Bonus Hit Points

4952

Leadership (Base Morale)

80

Abilities

Archaon the Everchosen
  • Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
  • There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
  • Tyrants and Lords whose word is law ensure their troops will not run by issuing this dread order.

Attributes

  • Encourage
    This unit provides a [[img:icon_morale]][[/img]]leadership bonus to nearby allies. Units within range of both the [[img:icon_general]][[/img]]Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Immune to Psychology
    The unit is immune to psychological attacks (fear and terror).

Strengths & Weaknesses

No Strengths and Weaknesses