Dragon Ogre ShaggothThe Shaggoth tower over the common man, casting fearsome shadows matched only by the seismic devastation they cause.
Dragon Ogre Shaggoth are living legends of carnage and devastation. As a Dragon Ogre ages, it becomes ever larger, growing stronger and more powerful. As long as it can find lightning to refresh its body and revitalise its mind, there is no limit to the size one can reach. The eldest and most primal of their kind are truly titanic beings, each a towering mountain of muscle and fury, reinforced by the power of the raging storm.
Unit NameDragon Ogre Shaggoth
Main Unit Keywh_dlc01_chs_mon_dragon_ogre_shaggoth
Land Unit Keywh_dlc01_chs_mon_dragon_ogre_shaggoth
Naval Unit Keywh_main_shp_transport
Land Unit GroupDragon Ogre Shaggoth
Naval Unit GroupDragon Ogre Shaggoth
Custom Battle Cost2000
├ Melee Weaponwh_dlc01_chs_dragon_ogre_shaggoth
├ Melee Damage Base110
├ Melee Damage Ap310
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants28
└ Bonus vs Infantry0
├ Base Defence46
└ Shield Defence0
├ Armour Defence70
└ Shield Armour0
├ Man Entitywh_dlc01_chs_dragon_ogre_shaggoth_blood
├ Man Speed78
├ Man Health8
└ Bonus Hit Points8392
Leadership (Base Morale)85
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
Strengths & Weaknesses
- Very Fast
This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
- Causes Terror
This unit can fear themselves.
- Scaly Skin
Scaly skin or hides help to dampen or deflect the damage caused by missile weapons, increasing this unit's Missile Resistance.
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.