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King Louen Leoncoeur (Beaquis) CarcassonneCarcassonne Command

King Louen Leoncoeur (Beaquis)

"Fell deeds and dark ruin await those who dare to face the son of Gilles le Breton!"

Louen Leoncoeur is the greatest leader of the Bretonnians since Gilles the Uniter. A mighty Warrior-King, his subjects know well that he is the pinnacle of Knightly perfection and honour. Highly skilled on the field of battle and a master of tactics and strategy, Louen has never known defeat. Commoners and nobles alike speak his name with the same reverence, likening Louen to the mighty Companions of Gilles from ages past; some even say that the blood of Gilles runs in his veins. As ferocious yet honourable in diplomacy as he is in war, King Louen the "Lionhearted" is renowned far beyond the borders and Bretonnia itself, and respected by all. After more than twenty glorious years on the throne, Louen still appears to be in the prime of his life, though scholars whisper that he is close to his ninetieth year. It is said that he intends to turn his attentions to cursed Mousillon, cleansing it of taint and restoring its former glory. If Louen does this, the lands of Bretonnia will be united under his banner once and for all.

King Louen Leoncoeur (Beaquis)

Unit Name

King Louen Leoncoeur (Beaquis)

Main Unit Key

wh_main_brt_cha_king_louen_leoncoeur_1

Land Unit Key

wh_main_brt_cha_king_louen_leoncoeur_1

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Flying Monster

Naval Unit Group

Flying Monster

Soldiers

1

Caste

Lord

Category

War Beast

Class

Command

Custom Battle Cost

2000

Recruitment Cost

2000

Upkeep Cost

500

Melee Attack

48

Weapon Strength (Weapon Damage)

450

├ Melee Weapon

wh_main_brt_hippogryph_beaquis

├ Melee Damage Base

160

├ Melee Damage Ap

290

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

90

Melee Defence

40

├ Base Defence

40

├ Shield

none

└ Shield Defence

0

Armour

80

├ Armour

wh_main_brt_plate_full_mounted

├ Armour Defence

80

└ Shield Armour

0

Health

5196

├ Man Entity

wh_main_infantry_standard_hero_blood

├ Man Speed

35

├ Man Health

8

├ Bonus Hit Points

5180

├ Mount

wh_main_brt_mnt_beaquis_the_hippogryph

├ Mount Entity

wh_main_flying_hippogryph_blood

├ Mount Speed

70

└ Mount Health

8

Leadership (Base Morale)

80

Abilities

  • The Lion's Shield
    King Louen’s shield has protected him from the first days of his Knighthood; strengthened by enchantment, it will continue to do so.
  • Deadly Onslaught
    Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
  • Foe-Seeker
    There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
  • Stand Your Ground!
    On the battlefield, the craven's path is an easy one, but for those champions that choose to stand? Fortune will surely favour them and their troops.
  • Beloved Son of Bretonnia
    Should the Royarch of fair Bretonnia fall, then the anger in its Knights and smallfolk shall be fierce.
  • The Blessing of the Lady
    The Lady's blessing is a wondrous gift freely graced upon all Bretonnian subjects, should they but kneel and utter their devotion.
  • The Lady's Champion
    Those that claim the honour of the Lady's Champion benefit from her protection even more than Knights who have supped from the Grail.

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes Terror
    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Causes Terror
    This unit can fear themselves.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
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