Left Panel
HomeHome / Total War: WARHAMMER / Carcassonne / Units / Peasant Bowmen (Pox Arrows)
Peasant Bowmen (Pox Arrows) CarcassonneCarcassonne Missile Infantry

Peasant Bowmen (Pox Arrows)

Let poisoned arrows fly, and by blessed grace find their mark, though the bowmen may never know why.

Although they speak their vows of duty, the peasants of Bretonnia do not understand. It is not their business to understand or to think - only to do. They do not know why they are summoned to fight - these things being beyond their regard - yet when the Greenskin hordes are bearing down upon them, low-born men know they must fight or die. Sometimes they are fortunate enough to be armed with rudimentary weapons; bows, with arrows drenched in oil and lit, or dipped in diseased buboes. Unlike Men-At-Arms, Peasant Bowmen are not equipped from the armouries of the castle and so their longbows will often be their own possessions, handed down from father to son and, accordingly, are of variable quality. Peasants who survive a battle may think themselves lucky until they too are stricken by fatal pox, mayhaps from a cut received whilst loading their unfamiliar and cumbersome weapons!

Peasant Bowmen (Pox Arrows)

Unit Name

Peasant Bowmen (Pox Arrows)

Main Unit Key

wh_dlc07_brt_inf_peasant_bowmen_2

Land Unit Key

wh_dlc07_brt_inf_peasant_bowmen_2

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Missile Infantry

Naval Unit Group

Missile Infantry

Soldiers

90

Caste

Missile Infantry

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

500

Recruitment Cost

500

Upkeep Cost

125

Missile Damage

19

├ Missile Weapon

wh_dlc07_brt_longbow_pox

├ Projectile

wh_brt_longbow_arrow_pox

├ Missile Damage

16

├ Missile Ap Damage

3

└ Base Reload Time

11

Accuracy

10

Range

160

Reload

10

Shots Per Minute

6.1

Ammunition

22

Melee Attack

10

Weapon Strength (Weapon Damage)

22

├ Melee Weapon

wh_main_brt_sword_short

├ Melee Damage Base

19

├ Melee Damage Ap

3

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

14

├ Base Defence

14

├ Shield

none

└ Shield Defence

0

Armour

15

├ Armour

wh_main_cloth

├ Armour Defence

15

└ Shield Armour

0

Health

53

├ Man Entity

wh_main_infantry_standard_light_blood_dismembers

├ Man Speed

33

├ Man Health

8

└ Bonus Hit Points

45

Leadership (Base Morale)

36

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Good Range
    This unit has a larger range than most other units of the same class. This allows it to take out hostile missile units before they can come into firing range.
  • Poor Accuracy
    This unit's attacks are prone to go stray.
  • Poor Leadership
    This unit suffers from poor Lord or other encouraging units nearby.
  • Poison Attacks
    The poisonous attacks of this unit weaken the target's speed and damage, whilst reducing its vigour.
Requires Buildings
Peasant Bowmen (Pox Arrows) Lv. 0 Farm
Farm
(wh_main_brt_farm_2)
Level 1
Landed Estate
Landed Estate
(wh_main_brt_farm_3)
Level 2
Disqus
Facebook