Grail KnightsThe Grail Knights charge the enemy line with a furious stampede of hooves and the Lady in their thoughts.
Only when a Questing Knight has proved his valour and purity beyond all doubt does the Lady of the Lake appear to him in a vision, rewarding him not only with the sight of the Grail, but also permitting him to drink from it. Few indeed are allowed to sup from this, the holiest of Bretonnian artefacts, and only those Knights of unblemished purity survive a taste of the blessed waters from the chalice. Those who drink from the mystical chalice are changed forever, granted lifespans many times that of normal men, as well as other, stranger gifts. From that moment on they are irrevocably committed to the service of the Lady and the Grail, a bond that can only be broken by death. To the commoners of Bretonnia, Grail Knights form a pantheon of living deities, their names spoken as a reverent mantra throughout the land, and are often worshipped in their own right. They are tireless, and know neither fear, hardship nor despair, their words and deeds immortalised forever. Some five centuries since his death, many still recount how the eyes of Riquiard of Brascard glowed with a terrible light as he slew the enemies of the Lady, while others speak of a golden aura that protects all Grail Knights from harm. Amongst the most famous of all, Laudyricus of Couronne, was believed to have been possessed of a heart so pure and noble that he was anathema to all unclean creatures and could slay them with his merest touch.
Unit NameGrail Knights
Main Unit Keywh_main_brt_cav_grail_knights
Land Unit Keywh_main_brt_cav_grail_knights
Naval Unit Keywh_main_shp_transport
Land Unit GroupShock Cavalry
Naval Unit GroupShock Cavalry
Custom Battle Cost1500
├ Melee Weaponwh_main_brt_lance_grail_knight
├ Melee Damage Base28
├ Melee Damage Ap11
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants12
└ Bonus vs Infantry0
├ Base Defence30
└ Shield Defence0
├ Armour Defence80
└ Shield Armour30
├ Man Entitywh_main_cavalry_rider_standard_blood
├ Man Speed33
├ Man Health8
├ Bonus Hit Points88
├ Mount Entitywh_main_brt_cavalry_barded_blood
├ Mount Speed75
└ Mount Health8
Leadership (Base Morale)80
Forming a wedge before the charge enables mounted Knights to smash through enemy lines, causing great disarray among their ranks.
- The Blessing of the Lady
The Lady's blessing is a wondrous gift freely graced upon all Bretonnian subjects, should they but kneel and utter their devotion.
- Immune to Vigour
Vigour has no effect on this unit.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Immune to Psychology
The unit is immune to psychological attacks (fear and terror).
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
- Living Saints
Knights who have sipped from the Grail are elevated above mere mortals; they truly are what is best in men.
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
|The Season of Revelation|