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HomeHome / Total War: WARHAMMER / Bretonnia / Units / Men-at-Arms (Shields)
Men-at-Arms (Shields) BretonniaBretonnia Melee Infantry

Men-at-Arms (Shields)

Though not noble or powerful like Knights, these men take great honour to take up arms in defence of home.

Each Midsummer, commoners flock to their Lord's castle to present their sons in the hope that they will be trained as Men-at-Arms. For a peasant to have a son accepted into the ranks of a Knight's household is a great honour. Some young peasants will have been guided towards this goal through their entire life, encouraged to stand up straighter and taller than the usual peasant 'slouch' to better improve their chances of selection. All morning and afternoon the Knight inspects the candidates. By dusk, the luckiest and strongest are selected and are taken back to the castle where they are given basic training and outfitted in the livery of their Lord.

Men-at-Arms (Shields)

Unit Name

Men-at-Arms (Shields)

Main Unit Key

wh_dlc07_brt_inf_men_at_arms_2

Land Unit Key

wh_dlc07_brt_inf_men_at_arms_2

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Sword Infantry

Naval Unit Group

Sword Infantry

Soldiers

120

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

350

Recruitment Cost

350

Upkeep Cost

88

Melee Attack

27

Weapon Strength (Weapon Damage)

26

├ Melee Weapon

wh_dlc07_brt_sword

├ Melee Damage Base

21

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

34

├ Base Defence

34

├ Shield

wh_missile_block_55_wood

└ Shield Defence

0

Armour

85

├ Armour

wh_main_brt_leather

├ Armour Defence

30

└ Shield Armour

55

Health

58

├ Man Entity

wh_main_infantry_standard_blood_dismembers

├ Man Speed

31

├ Man Health

8

└ Bonus Hit Points

50

Leadership (Base Morale)

50

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Shielded
    Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Poor Leadership
    This unit suffers from poor Lord or other encouraging units nearby.
Requires Buildings
Men-at-Arms (Shields) Lv. 0 Rally Field
Rally Field
(wh_main_brt_barracks_2)
Level 1
Barracks
Barracks
(wh_main_brt_barracks_3)
Level 2
Royal Barracks
Royal Barracks
(wh_main_brt_barracks_4)
Level 3
Garrison Buildings
Men-at-Arms (Shields) x 1 Couronne (Hamlet)
Couronne (Hamlet)
(wh_main_special_settlement_couronne_1_brt)
Level 1
Men-at-Arms (Shields) x 2 Couronne (Village)
Couronne (Village)
(wh_main_special_settlement_couronne_2_brt)
Level 2
Couronne (Town)
Couronne (Town)
(wh_main_special_settlement_couronne_3_brt)
Level 3
Couronne (City)
Couronne (City)
(wh_main_special_settlement_couronne_4_brt)
Level 4
Couronne (Duchy Capital)
Couronne (Duchy Capital)
(wh_main_special_settlement_couronne_5_brt)
Level 5
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