Hawk RidersThe bond between the Elves and the Hawks is unbreakable.
Many large birds of prey live in Athel Loren, especially where it covers the foothills, ravines and crags of the Grey Mountains. These hawks and shrikes grow to far grander proportions than similar species found elsewhere in the world, though why this should be remains a mystery. A fledging hawk raised by an Elf develops a powerful bond with its master, and will even bear him into battle. As time passes, rider and hawk become almost one creature, existing for the call of the Hunt and the thrill of the chase alone. These Warhawk Riders scout their territory for invaders, and are skilful enough to guide their steeds down through the trees to strike at intruders. Those who ride Warhawks display phenomenal agility and balance, able to launch volleys of arrows while their mounts flit and dart through the forest at speed. In this way, an intruder who strays into the Pine Crags and other mountainous realms faces not only the fury of the hawks, but also that of the Elves - as several Dwarf expeditions have found to their cost.
Unit NameHawk Riders
Main Unit Keywh_dlc05_wef_cav_hawk_riders_0
Land Unit Keywh_dlc05_wef_cav_hawk_riders_0
Naval Unit Keywh_main_shp_transport
Land Unit GroupFlying Missile Cavalry
Naval Unit GroupFlying Missile Cavalry
Custom Battle Cost950
├ Missile Weaponwh_dlc05_wef_hawk_rider_bow
├ Missile Damage19
├ Missile Ap Damage8
└ Base Reload Time1.5
Shots Per Minute200
├ Melee Weaponwh_dlc05_wef_hawk_talons
├ Melee Damage Base11
├ Melee Damage Ap34
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence17
└ Shield Defence0
├ Armour Defence15
└ Shield Armour0
├ Man Entitywh_dlc05_hawk_rider_blood
├ Man Speed33
├ Man Health8
├ Bonus Hit Points154
├ Mount Entitywh_dlc05_wef_hawk_blood
├ Mount Speed55
└ Mount Health8
Leadership (Base Morale)60
- Fire Whilst Moving
This unit can fire when mounted and moving.
Strengths & Weaknesses
- Very Fast
This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
|The Season of Revelation|