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Durthu Wood Elves (The Season of Revelation)Wood Elves (The Season of Revelation) Command

Durthu

Even the wisest, most ancient of gentle spirits can be bent to violence by savage, unrelenting war.

Durthu is an Elder of Athel Loren, a Treeman so ancient that even Ariel's millennia-long existence pales in comparison. It was he who first forged a union between Elves and forest, and who argued with his fellow Elders that the binding be made permanent. In those days, he was ever a friend to the Children of Isha, always willing to help them broaden their understanding of forest and Weave. Alas, those days are long gone. Centuries of destruction and carnage have taken their toll on Durthu's valiant spirit. He bore witness to the rapacity of blooded life, and of the wanton destruction it has heaped upon his homeland. He has seen untold acres of trees felled for kindling or from simple spite. He has watched, time and again, as the Elves have invited calamity on the forest through an inability to sever their connection to the outside world. Worst of all, he has seen his fellow Elders fall, one by one; some slain by their own foes but most destroyed by the enemies of the Elves.

Durthu

Unit Name

Durthu

Main Unit Key

wh_dlc05_wef_cha_durthu_0

Land Unit Key

wh_dlc05_wef_cha_durthu_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Monster

Naval Unit Group

Monster

Soldiers

1

Caste

Lord

Category

Melee Infantry

Class

Command

Custom Battle Cost

1850

Recruitment Cost

1800

Upkeep Cost

450

Melee Attack

65

Weapon Strength (Weapon Damage)

430

├ Melee Weapon

wh_dlc05_wef_durthu_sword

├ Melee Damage Base

80

├ Melee Damage Ap

350

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

40

Melee Defence

50

├ Base Defence

50

├ Shield

none

└ Shield Defence

0

Armour

100

├ Armour

wh_dlc05_wef_bark_treeman

├ Armour Defence

100

└ Shield Armour

0

Health

7980

├ Man Entity

wh_dlc05_wef_cha_durthu

├ Man Speed

36

├ Man Health

8

└ Bonus Hit Points

7972

Leadership (Base Morale)

90

Abilities

  • Blessing of the Ancients
    The magical power permeating the forests is bestowed upon those who defend it.
  • Lamentation of Despair
    The vines and foliage manifest their rage, bursting forth to entangle and debilitate the foe.
  • Foe-Seeker
    There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
  • Frenzy
    Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes Terror
    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
  • Charge Defence vs. Large
    When bracing, this unit negates the charge bonus of any large attacker.
  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Spellcaster
    This unit can cast spells.
  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Forest Spirit
    The spirits of Athel Loren are able to shrug off most mundane attacks, causing magical damage in turn before melting into the forest from whence they came.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
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