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제국 제국 스킬

스파이 영웅 기술



스파이 영웅 기술

첩자
첩자
(wh_main_skill_all_spy_campaign_spy)
Passive Corruption [HIDDEN]
Passive Corruption [HIDDEN]
(wh_main_skill_all_dummy_passive_corruption)
피투성이 칼
피투성이 칼
(wh_main_skill_all_spy_self_bloody_blade)
Actions [HIDDEN]
Actions [HIDDEN]
(wh_main_skill_all_dummy_agent_actions)
비난
비난
(wh_main_skill_emp_spy_unique_witch_hunter_accusation)
암살자
암살자
(wh_main_skill_all_spy_campaign_assassin)
밑바닥 전사
밑바닥 전사
(wh_main_skill_all_spy_self_gutter_fighter_2)
엄격한 해결
엄격한 해결
(wh_main_skill_emp_spy_unique_witch_hunter_grim_resolve)
강인
강인
(wh_main_skill_all_spy_campaign_hardy)
미꾸라지
미꾸라지
(wh_main_skill_all_spy_self_slippery)
괴롭힘
괴롭힘
(wh_main_skill_all_spy_campaign_harassment)
교묘한 회피자
교묘한 회피자
(wh_main_skill_all_spy_self_elusive)
마법 저항
마법 저항
(wh_main_skill_emp_spy_unique_witch_hunter_magic_resistance)
조사관
조사관
(wh_main_skill_all_spy_campaign_inspector)
정확성
정확성
(wh_main_skill_all_spy_self_precise_2)
은 탄환
은 탄환
(wh_main_skill_emp_spy_self_silver_bullets)
심판의 도구
심판의 도구
(wh_main_skill_emp_spy_unique_witch_hunter_tools_of_judgement)
강탈자
강탈자
(wh_main_skill_all_spy_campaign_despoiler)
준족
준족
(wh_main_skill_all_spy_self_fleet-footed)
볼크마의 은총을 받은 자
볼크마의 은총을 받은 자
(wh_main_skill_emp_spy_campaign_blessed_by_volkmar)
지그마의 와드
지그마의 와드
(wh_main_skill_emp_all_unique_sigmars_ward)
잠입자
잠입자
(wh_main_skill_all_spy_campaign_infiltrator)
추적자
추적자
(wh_main_skill_all_spy_self_stalker)
감시자
감시자
(wh_main_skill_all_spy_campaign_watcher)
기회주의자
기회주의자
(wh_main_skill_all_spy_self_opportunist)
거짓 지시
거짓 지시
(wh_main_skill_all_spy_campaign_misdirector)
반격자
반격자
(wh_main_skill_all_spy_self_counter-striker_2)
선전꾼
선전꾼
(wh_main_skill_all_spy_campaign_propagandist)
생존 전문가
생존 전문가
(wh_main_skill_all_spy_self_survivalist_2)
경호원
경호원
(wh_main_skill_all_spy_campaign_bodyguard)
궁지에 몰린 쥐
궁지에 몰린 쥐
(wh_main_skill_all_spy_self_cornered_rat)

스파이 영웅 기술 (Background Skills)

눈먼
눈먼
(wh_main_skill_innate_all_blind)
따분한
따분한
(wh_main_skill_innate_all_boring)
결단력이 없는
결단력이 없는
(wh_main_skill_innate_all_irresolute)
관대한
관대한
(wh_main_skill_innate_all_magnanimous)
팔이 불구인
팔이 불구인
(wh_main_skill_innate_all_maimed_arm)
다리가 불구인
다리가 불구인
(wh_main_skill_innate_all_maimed_leg)
침울한
침울한
(wh_main_skill_innate_all_melancholic)
침착한
침착한
(wh_main_skill_innate_all_phlegmatic)
낙관적인
낙관적인
(wh_main_skill_innate_all_sanguine)
흉측한 흉터가 있는
흉측한 흉터가 있는
(wh_main_skill_innate_all_scar_disfiguring)
흉터가 뚜렷하게 드러난
흉터가 뚜렷하게 드러난
(wh_main_skill_innate_all_scar_distinguishing)
교활한
교활한
(wh_main_skill_innate_all_sneaky)
다혈질인
다혈질인
(wh_main_skill_innate_all_choleric)
우둔한
우둔한
(wh_main_skill_innate_all_stupid)
타협이란 없는
타협이란 없는
(wh_main_skill_innate_all_uncompromising)
서투른
서투른
(wh_main_skill_innate_all_clumsy)
기형아
기형아
(wh_main_skill_innate_all_deformed)
쉬 속는
쉬 속는
(wh_main_skill_innate_all_easily_deceived)
쉬 산만해지는
쉬 산만해지는
(wh_main_skill_innate_all_easily_distracted)
쉬 함정에 빠지는
쉬 함정에 빠지는
(wh_main_skill_innate_all_easily_trapped)
고결한
고결한
(wh_main_skill_innate_all_honourable)
똑똑한
똑똑한
(wh_main_skill_innate_all_intelligent)
스파이 영웅 기술 (31)
No. Skill Name Level Unlocked at Rank Effects
1 (wh_main_skill_all_spy_campaign_spy)
첩자
첩자는 적의 계획이 무엇인지, 무엇을 원하는지, 어떻게 막을 수 있는지를 압니다.
1 [[col:yellow]]정찰 행동: 적 [[img:icon_hero]][[/img]]영웅 성공 확률 -8% 만큼 추가 변경 배치: 자국 영지
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 (wh_main_skill_all_dummy_passive_corruption)
Passive Corruption [HIDDEN]

1 [HIDDEN] Corruption from character presence: +2 (character_to_character_own)
3 (wh_main_skill_all_spy_self_bloody_blade)
피투성이 칼
일단 칼을 뽑으면 피를 적시기 전엔 거둬선 안됩니다.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
무기 위력: +6% (character_to_character_own)
4 (wh_main_skill_all_dummy_agent_actions)
Actions [HIDDEN]

1 행동: [[col:yellow]]영웅 파견 (character_to_character_own)
행동: [[col:yellow]]오염 (character_to_character_own)
행동: [[col:yellow]]지원병력 징집 (character_to_character_own)
행동: [[col:yellow]]부대 습격 (character_to_character_own)
행동: [[col:yellow]]암살 (character_to_character_own)
행동: [[col:yellow]]방어준비 (character_to_character_own)
행동: [[col:yellow]]주둔군 습격 (character_to_character_own)
행동: [[col:yellow]]기도 (character_to_character_own)
행동: [[col:yellow]]사기 저하 (character_to_character_own)
행동: [[col:yellow]]암살 (character_to_character_own)
행동: [[col:yellow]]억제 (character_to_character_own)
행동: [[col:yellow]]건물 공격 (character_to_character_own)
행동: [[col:yellow]]작업 착수 (character_to_character_own)
행동: [[col:yellow]]태업 (character_to_character_own)
행동: [[col:yellow]]암살 (character_to_character_own)
행동: [[col:yellow]]땜장이 (character_to_character_own)
행동: [[col:yellow]]성벽 공격 (character_to_character_own)
행동: [[col:yellow]]룬 봉인 (character_to_character_own)
행동: [[col:yellow]]마법 방어 (character_to_character_own)
행동: [[col:yellow]]암살 (character_to_character_own)
행동: [[col:yellow]]룬 보호 (character_to_character_own)
행동: [[col:yellow]]정착지 피해 (character_to_character_own)
행동: [[col:yellow]]탐사 (character_to_character_own)
행동: [[col:yellow]]군대 차단 (character_to_character_own)
행동: [[col:yellow]]암살 (character_to_character_own)
행동: [[col:yellow]]잠입 (character_to_character_own)
행동: [[col:yellow]]성벽 공격 (character_to_character_own)
행동: [[col:yellow]]탐구 (character_to_character_own)
행동: [[col:yellow]]부대 습격 (character_to_character_own)
행동: [[col:yellow]]암살 (character_to_character_own)
행동: [[col:yellow]]마법 간섭 (character_to_character_own)
행동: [[col:yellow]]건물 공격 (character_to_character_own)
5 (wh_main_skill_emp_spy_unique_witch_hunter_accusation)
비난
위치 헌터는 전장 너머로 손가락을 가리켜 적 하나를 이단자로 지목합니다!
1 2 능력: "고발" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
6 (wh_main_skill_all_spy_campaign_assassin)
암살자
숙련된 암살자는 냉혹한 청부업자이며 무자비한 살인자입니다.
1 [[col:yellow]]암살 행동: 대상을 처치할 확률 3% 추가 대상: 모든 타국 캐릭터
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 [[col:yellow]]암살 행동: 대상을 처치할 확률 8% 추가 대상: 모든 타국 캐릭터
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 [[col:yellow]]암살 행동: 대상을 처치할 확률 15% 추가 대상: 모든 타국 캐릭터
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
7 (wh_main_skill_all_spy_self_gutter_fighter_2)
밑바닥 전사
이 자는 지저분하게 싸우고, 명예 따위는 상관하지 않습니다!
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
근접 공격: +2 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
근접 공격: +5 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
근접 공격: +9 (character_to_character_own)
8 (wh_main_skill_emp_spy_unique_witch_hunter_grim_resolve)
엄격한 해결
위치 헌터는 근엄한 인물로, 그 어떤 공포를 대면해도 좀체 당황하지 않습니다.
1 6 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
리더쉽: +2 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
리더쉽: +5 (character_to_character_own)
9 (wh_main_skill_all_spy_campaign_hardy)
강인
{{tr:skill_spy_hardy_description}}
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
부상 회복 시간: -1 (character_to_character_own)
10 (wh_main_skill_all_spy_self_slippery)
미꾸라지

1 능력: "미끄러움" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
11 (wh_main_skill_all_spy_campaign_harassment)
괴롭힘
농락과 괴롭힘에 능통하여 적이 성급하고 형편없는 결정을 내리도록 유도합니다.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
소모성 피해: 공성 방어시-3% (보유 지역의 군대)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
소모성 피해: 공성 방어시-8% (보유 지역의 군대)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
소모성 피해: 공성 방어시-15% (보유 지역의 군대)
12 (wh_main_skill_all_spy_self_elusive)
교묘한 회피자
"가만히 있으란 말이다, 이 자식아!"
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
근접 방어: +2 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
근접 방어: +5 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
근접 방어: +9 (character_to_character_own)
13 (wh_main_skill_emp_spy_unique_witch_hunter_magic_resistance)
마법 저항
위치 헌터는 아케인 공격을 방어하기 위해 수많은 축복받은 유물을 지니고 다닙니다.
1 9 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
와드 세이브: 5% (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
와드 세이브: 10% (character_to_character_own)
14 (wh_main_skill_all_spy_campaign_inspector)
조사관
"모두 규정대로 진행해라. 상상도 못할 분께서 검열하러 올테니!"
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
모든 건물로 인한 수입: +3% (지역 지구)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
모든 건물로 인한 수입: +8% (지역 지구)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
모든 건물로 인한 수입: +15% (지역 지구)
15 (wh_main_skill_all_spy_self_precise_2)
정확성
표적의 목을 긋든, 심장에 비수를 꽂든, 이 자는 죽이는 법을 압니다!
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
무기 위력: +3% (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
무기 위력: +8% (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
무기 위력: +15% (character_to_character_own)
16 (wh_main_skill_emp_spy_self_silver_bullets)
은 탄환
위치 헌터의 3번 축복한 은 탄환은 저주받은 자에게 내리는 최후의 심판입니다.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
사격 피해: +3% (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
사격 피해: +8% (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
사격 피해: +15% (character_to_character_own)
17 (wh_main_skill_emp_spy_unique_witch_hunter_tools_of_judgement)
심판의 도구
위치 헌터는 대형 혐오체를 공격할 때 사용하는 특수한 장비가 있습니다.
1 14 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
대형 적 대항 보너스: +6 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
대형 적 대항 보너스: +15 (character_to_character_own)
18 (wh_main_skill_all_spy_campaign_despoiler)
강탈자
카오스의 군대만 오염과 파괴를 일으킬 수 있는 것은 아닙니다.
1 [[col:yellow]]잠입 행동: 수입 -3% 만큼 추가 변경 투입: 타국 영지
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 [[col:yellow]]잠입 행동: 수입 -8% 만큼 추가 변경 투입: 타국 영지
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 [[col:yellow]]잠입 행동: 수입 -15% 만큼 추가 변경 투입: 타국 영지
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
19 (wh_main_skill_all_spy_self_fleet-footed)
준족
적에게 보다 빨리 접근할 수 있는 준족을 가진 자입니다.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
속도: +3% (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
속도: +8% (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
속도: +15% (character_to_character_own)
20 (wh_main_skill_emp_spy_campaign_blessed_by_volkmar)
볼크마의 은총을 받은 자
"그랜드 테오고니스트께서 친히 비취 그리폰 앞에서 내게 축복을 내리셨다."
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
[[img:icon_corruption_vmp]][[/img]]뱀파이어 및[[img:icon_corruption_chs]][[/img]]카오스 오염 감소: +1 (지역 영지)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
[[img:icon_corruption_vmp]][[/img]]뱀파이어 및[[img:icon_corruption_chs]][[/img]]카오스 오염 감소: +2 (지역 영지)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
[[img:icon_corruption_vmp]][[/img]]뱀파이어 및[[img:icon_corruption_chs]][[/img]]카오스 오염 감소: +3 (지역 영지)
21 (wh_main_skill_emp_all_unique_sigmars_ward)
지그마의 와드
해머의 쉴새없는 주도와 분노를 담아 이 와드의 착용자를 보호합니다.
1 7 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
사격 저항: 10% (character_to_character_own)
22 (wh_main_skill_all_spy_campaign_infiltrator)
잠입자
보이지 않는 것은 막을 수 없지요.
1 [[col:yellow]]벽 피해 행동: 성벽 피해 2 추가 대상: 타국 정착지
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
23 (wh_main_skill_all_spy_self_stalker)
추적자
"난 내 구슬같은 눈으로 염탐한다… 죽일 필요가 있는 것을."
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
인근 타 진영 군대 포착 확률: +7% (character_to_character_own)
24 (wh_main_skill_all_spy_campaign_watcher)
감시자
감시자는 감시 장소가 무엇이 달라졌는지 구분하고 위협을 제거할 수 있습니다.
1 행동: [[col:yellow]]감시 대상: 자국 군대
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 행동: [[col:yellow]]감시 대상: 자국 군대
[[col:yellow]]방어 행동: 적 [[img:icon_hero]][[/img]]영웅 성공 확률 -3% 만큼 추가 변경 대상: 자국 군대
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 행동: [[col:yellow]]감시 대상: 자국 군대
[[col:yellow]]방어 행동: 적 [[img:icon_hero]][[/img]]영웅 성공 확률 -8% 만큼 추가 변경 대상: 자국 군대
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
25 (wh_main_skill_all_spy_self_opportunist)
기회주의자
전투에서 항상 틈이나 기회를 노립니다. 칼을 꽂을 수 있는 빈틈을…
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
돌격 보너스: +2 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
돌격 보너스: +5 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
돌격 보너스: +9 (character_to_character_own)
26 (wh_main_skill_all_spy_campaign_misdirector)
거짓 지시
적을 이간질하고 혼란시켜 엉뚱한 길로 가게 하거나 판단을 흐리게 합니다.
1 [[col:yellow]]군대 저지 행동: 이동 거리 -3% 만큼 추가 변경 대상: 타국 군대
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 [[col:yellow]]군대 저지 행동: 이동 거리 -8% 만큼 추가 변경 대상: 타국 군대
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 [[col:yellow]]군대 저지 행동: 이동 거리 -15% 만큼 추가 변경 대상: 타국 군대
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
27 (wh_main_skill_all_spy_self_counter-striker_2)
반격자
상대가 강하게 공격할 수록 빈틈이 커서 반격하기 쉽습니다.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
근접 공격: +2 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
근접 공격: +5 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
근접 공격: +9 (character_to_character_own)
28 (wh_main_skill_all_spy_campaign_propagandist)
선전꾼
지역민이 인지하여 고무되거나 겁을 먹고 행동을 취합니다.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
[[img:icon_corruption_vmp]][[/img]]뱀파이어 및[[img:icon_corruption_chs]][[/img]]카오스 오염 감소: +1 (지역 영지)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
[[img:icon_corruption_vmp]][[/img]]뱀파이어 및[[img:icon_corruption_chs]][[/img]]카오스 오염 감소: +2 (지역 영지)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
[[img:icon_corruption_vmp]][[/img]]뱀파이어 및[[img:icon_corruption_chs]][[/img]]카오스 오염 감소: +3 (지역 영지)
29 (wh_main_skill_all_spy_self_survivalist_2)
생존 전문가
"적의 공포, 진창에 쏟아지는 적의 피, 난 이런 맛에 살지."
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
생명력: +3% (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
생명력: +8% (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
생명력: +15% (character_to_character_own)
30 (wh_main_skill_all_spy_campaign_bodyguard)
경호원
실패가 용납되지 않는 명예로운 임무입니다.
1 적 영웅 행동 성공 확률: -3% (적 지역의 캐릭터)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 적 영웅 행동 성공 확률: -8% (적 지역의 캐릭터)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 적 영웅 행동 성공 확률: -15% (적 지역의 캐릭터)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
31 (wh_main_skill_all_spy_self_cornered_rat)
궁지에 몰린 쥐
이 놈을 몰아넣지 마십시오. 궁지에 몰리면 잃을 것이 없는 놈입니다.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
리더쉽: +2 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
리더쉽: +5 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
리더쉽: +9 (character_to_character_own)
스파이 영웅 기술 (22) (Background Skills)
No. Skill Name Level Unlocked at Rank Effects
32 (wh_main_skill_innate_all_blind)
눈먼
눈은 보이지 않지만, 다른 감각은 여전히 작동한다.
1 근접 공격: +3 (general_to_character_own)
근접 방어: -3 (general_to_character_own)
33 (wh_main_skill_innate_all_boring)
따분한
"또 연설하라고? 좋아… 그걸 꼭… 장황하게 해야 하나?"
1 작전 이동 범위: -5% (character_to_character_own)
모든 건물로 인한 수입: +5% (지역 영지)
[HIDDEN] Adds the name "Lord of Droners" (character_to_character_own)
[HIDDEN] Adds the name "Lord of Droners" (character_to_character_own)
[HIDDEN] Adds the name "Lord of Droners" (character_to_character_own)
[HIDDEN] Adds the name "Lord of Droners" (character_to_character_own)
[HIDDEN] Adds the name "Lord of Droners" (character_to_character_own)
[HIDDEN] Adds the name "Lord of Droners" (character_to_character_own)
34 (wh_main_skill_innate_all_irresolute)
결단력이 없는
"우유부단에 발목을 잡히는 것은 적에게 이점을 내주는 것이다."
1 작전 이동 범위: +5% (character_to_character_own)
건설 비용: 모든 건물에 +4% (지역 지구)
35 (wh_main_skill_innate_all_magnanimous)
관대한
"승리는 오롯이 나만의 것이 아니다. 우리가 모두 이 영광을 함께 한다."
1 모든 건물로 인한 수입: +5% (지역 지구)
36 (wh_main_skill_innate_all_maimed_arm)
팔이 불구인
"이 자는 무방비입니다."
1 근접 공격: -6 (character_to_character_own)
근접 방어: +3 ([[img:icon_general]][[/img]]장수의 군대)
37 (wh_main_skill_innate_all_maimed_leg)
다리가 불구인
"아니, 취한 게 아니야. 만취한 거지."
1 속도: -15% (character_to_character_own)
리더쉽: +3 ([[img:icon_general]][[/img]]장수의 군대)
38 (wh_main_skill_innate_all_melancholic)
침울한
"어째서 외롭다는 거지? 그대는 왕, 황제, 챔피언이 아니던가?"
1 영웅 자기방어:공격자에게 상처를 입힐 확률 -5% (character_to_character_own)
{{tr:public_order}}: -1 (지역 적 영지)
39 (wh_main_skill_innate_all_phlegmatic)
침착한
차분한 존재는 솜씨가 일관성이 있긴 하지… 하지만 불안하기도 하다.
1 작전 시선: +5% (character_to_character_own)
{{tr:public_order}}: +1 (지역 영지)
40 (wh_main_skill_innate_all_sanguine)
낙관적인
확신에 찬 분위기는 추종자에게 큰 자신감을 불어넣습니다.
1 적 영웅 행동 성공 확률: -3% (character_to_character_own)
근접 공격: +5 (character_to_character_own)
41 (wh_main_skill_innate_all_scar_disfiguring)
흉측한 흉터가 있는
저런 추한 흉터는 항상 기억에 남습니다.
1 적 리더쉽: -3 (지역 지구)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
42 (wh_main_skill_innate_all_scar_distinguishing)
흉터가 뚜렷하게 드러난
영웅다운 업적의 베테랑이 틀림없다.
1 적 리더쉽: -2 (지역 지구)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
[HIDDEN] Adds the name "the Scarred" (character_to_character_own)
43 (wh_main_skill_innate_all_sneaky)
교활한
은밀히 어둠에 숨어 살금살금 추적하는 것은 놈들의 교활한 본성이다.
1 영웅 행동 성공 확률: +5% (character_to_character_own)
44 (wh_main_skill_innate_all_choleric)
다혈질인
가슴 속의 분노가 코른의 불길처럼 뜨거운가요?
1 근접 공격: +5 (character_to_character_own)
45 (wh_main_skill_innate_all_stupid)
우둔한
지성이 리버 트롤 수준이다.
1 돌격 보너스: +10% (character_to_character_own)
46 (wh_main_skill_innate_all_uncompromising)
타협이란 없는
결단력이 있다고 할 수도 있겠지만, 타협하지 않는다는 것은 장점이자 약점이기도 합니다.
1 영웅 자기방어:공격자에게 상처를 입힐 확률 +10% (character_to_character_own)
47 (wh_main_skill_innate_all_clumsy)
서투른
차라리 술 취한 오거가 이 자보다는 똑바로 걸을 겁니다.
1 무기 위력: +10% (character_to_character_own)
48 (wh_main_skill_innate_all_deformed)
기형아
선천적인 기형이든 파멸의 권능의 산물이든 육신이라는 감옥 안에는 명예가 있다.
1 적 리더쉽: -2 (지역 지구)
49 (wh_main_skill_innate_all_easily_deceived)
쉬 속는
"젠취께서 널 즐겁게 가지고 노실 거다, 꼭두각시!"
1 적 영웅 행동 성공 확률: +2% (character_to_character_own)
50 (wh_main_skill_innate_all_easily_distracted)
쉬 산만해지는
"봐라! 저기다. 스노틀링이 엉덩이를 까고 있어!"
1 작전 이동 범위: -7% (character_to_character_own)
리더쉽: +2 (character_to_character_own)
51 (wh_main_skill_innate_all_easily_trapped)
쉬 함정에 빠지는
바보를 속이는 건 간단하다. 왕을 속이는 건… 더 간단할 수도.
1 적 영웅 행동 성공 확률: +3% (character_to_character_own)
52 (wh_main_skill_innate_all_honourable)
고결한
명예가 전부다!
1 리더쉽: +10 (character_to_character_own)
53 (wh_main_skill_innate_all_intelligent)
똑똑한
지금 같은 피와 전쟁의 시대엔 지성이란 덕목은 과소평가 당하지.
1 영웅 자기방어:공격자에게 상처를 입힐 확률 +5% (character_to_character_own)
매복 방어 확률: +10% ([[img:icon_general]][[/img]]장수의 군대)
[HIDDEN] Adds the name "the Astute" (character_to_character_own)
[HIDDEN] Adds the name "the Astute" (character_to_character_own)
[HIDDEN] Adds the name "the Astute" (character_to_character_own)
[HIDDEN] Adds the name "the Astute" (character_to_character_own)
[HIDDEN] Adds the name "the Astute" (character_to_character_own)
[HIDDEN] Adds the name "the Astute" (character_to_character_own)
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