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Dwarfs Warhammer

Dwarfs Faction

“By Grungni’s beard, that’s an insult that can only be repaid in kind. Die, you wazzock!”

Dwarfs are a proud, bearded folk who are quick to temper and easy to offend, with a love of gems, gold and other precious metals. They are short, generally no taller than five-and-a-half foot in height but are broad with powerful arms and stout legs. Dwarfs are master craftsmen; they see the work of other races as inferior and even have a special word in their lexicon for man-made devices which they call "umgak", to mean shoddy. Much of this learning has come from eons of carving out their homes in the mountains; the strongholds under the World's Edge Mountains were undisputable wonders of the world - massive underground cities known as ‘Holds’, and in the lower levels great industrial centres in the form of smelteries, forges and mine works digging ever deeper into the roots of the mountains.

With their Dwarfholds established across the World's Edge Mountains and far beyond, the Dwarfs prospered for many generations. But then came the War of the Beard, a devastating continent-spanning conflict with the High Elves. This decimated the Dwarf Empire, leaving the network of Holds weak. Then their realm was riven by a chain of devastating earthquakes; that’s when the Goblins and other things struck. The Dwarfs' true enemies were revealed to be the devious Goblins, who had for so long coveted their grand halls. Thus the golden age of Karaz Ankor - ‘The Everlasting Realm’ in the Dwarfish tongue of Khazalid - ended.

In recent times, the Dwarfs are a race barely holding onto glories past, with only a few strongholds remaining in their hands and the rest lost to enemies or abandoned to the elements.

To this day the Dawi – as they call themselves - still fight; their ultimate goal is to restore their empire. With their belligerence, such a thing is possible. A Dwarf army or ‘throng’, is a powerful force, consisting of stoic Warriors and using wonders of technological accomplishment that put all other races to shame. Gyrocopters and Gyrobombers fly above the battlefield while cannons fuelled by flame and steam spew death. Dwarfs do not call upon the Winds of Magic in the same way as Elves or men. To them, magic is a tangible thing, something that can be worked into axes, stone or even cannonballs. This is rune magic and Runesmiths, the masters of the art, are adept at creating arcane devices and weapons of great power.

It is with all these elements - stalwart Dwarfish hearts, exceptional armour and weaponry, and their unmatched machines of war - that High King Thorgrim Grudgebearer plans to retake his realm, slaying every last stinking Greenskin in his way! Few doubt his resolve, and for the first time in many generations, the Dwarfs are truly roused to battle - the Great Reckoning begins!

Campaign Map


Faction Name








Military Group


Faction Group


Faction Group

dwarf overtrait dwarf overtrait
Income from post-battle loot: -75%
[HIDDEN] For adding additional campaign replenishment effects to all units that have an ability that gives regeneration in battle
Siege construction: battering ram
Siege construction: siege tower
1 battering rams per siege item
2 siege towers per siege item
Pre-siege: battering ram
Pre-siege: siege tower

Political Parties

Other Nobles Other Nobles
Playable: False
Initial Power:
No Effect
The Dwarfs The Dwarfs
Playable: True
Initial Power:
No Effect
1 Belegar Ironhammer
Belegar Ironhammer
1 Runelord
1 Runelord (Anvil of Doom)
Runelord (Anvil of Doom)
1 Thorgrim Grudgebearer
Thorgrim Grudgebearer
1 Lord
1 Ungrim Ironfist
Ungrim Ironfist
1 Grombrindal - The White Dwarf
Grombrindal - The White Dwarf
1 Master Engineer
Master Engineer
1 Runesmith
1 Thane
Melee Infantry
100 Miners
Melee Infantry
100 Miners (Blasting Charges)
Miners (Blasting Charges)
Melee Infantry
100 Dwarf Warriors
Dwarf Warriors
Melee Infantry
100 Dwarf Warriors (Great Weapons)
Dwarf Warriors (Great Weapons)
Melee Infantry
100 Ekrund Miners (Miners - Blasting Charges)
Ekrund Miners (Miners - Blasting Charges)
Melee Infantry
100 Longbeards
Melee Infantry
100 Warriors of Dragonfire Pass (Dwarf Warriors)
Warriors of Dragonfire Pass (Dwarf Warriors)
Melee Infantry
100 Longbeards (Great Weapons)
Longbeards (Great Weapons)
Melee Infantry
80 Slayers
Melee Infantry
100 The Grumbling Guard (Longbeards - Great Weapons)
The Grumbling Guard (Longbeards - Great Weapons)
Melee Infantry
100 Hammerers
Melee Infantry
80 Dragonback Slayers (Slayers)
Dragonback Slayers (Slayers)
Melee Infantry
100 Ironbreakers
Melee Infantry
120 Norgrimlings Ironbreakers (Ironbreakers)
Norgrimlings Ironbreakers (Ironbreakers)
Melee Infantry
100 Peak Gate Guard (Hammerers)
Peak Gate Guard (Hammerers)
Melee Infantry
Missile Infantry
80 Rangers
Missile Infantry
80 Quarrellers
Missile Infantry
80 Quarrellers (Great Weapons)
Quarrellers (Great Weapons)
Missile Infantry
80 Rangers (Great Weapons)
Rangers (Great Weapons)
Missile Infantry
80 Thunderers
Missile Infantry
4 Gyrocopter
Missile Infantry
80 Ulthar's Raiders (Rangers - Great Weapons)
Ulthar's Raiders (Rangers - Great Weapons)
Missile Infantry
80 Bugman's Rangers
Bugman's Rangers
Missile Infantry
4 Gyrocopter (Brimstone Gun)
Gyrocopter (Brimstone Gun)
Missile Infantry
24 Irondrakes
Missile Infantry
24 The Skolder Guard (Irondrakes)
The Skolder Guard (Irondrakes)
Missile Infantry
24 Irondrakes (Trollhammer Torpedo)
Irondrakes (Trollhammer Torpedo)
Missile Infantry
1 Gyrobomber
Missile Infantry
1 Skyhammer (Gyrobomber)
Skyhammer (Gyrobomber)
Missile Infantry
Field Artillery
32 Bolt Thrower
Bolt Thrower
Field Artillery
32 Grudge Thrower
Grudge Thrower
Field Artillery
32 Cannon
Field Artillery
32 Gob-Lobber (Grudge Thrower)
Gob-Lobber (Grudge Thrower)
Field Artillery
32 Organ Gun
Organ Gun
Field Artillery
32 Flame Cannon
Flame Cannon
Field Artillery
Melee Ship
1 Dreadnaught - Lord
Dreadnaught - Lord
Melee Ship
140 Dreadnaught - Slayers
Dreadnaught - Slayers
Melee Ship
100 Ironclad - Hammerers
Ironclad - Hammerers
Melee Ship
60 Monitor - Dwarf Warriors
Monitor - Dwarf Warriors
Melee Ship