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Wood Elves (The Season of Revelation) The Season of Revelation

Wood Elves (The Season of Revelation) Faction

"Athel Loren shall not suffer the presence of Men, nor Orcs, nor Dwarfs, nor Beastmen. If a foe takes a single step upon such sacred soil, they shall not take another."

The Wood Elves are a race of tall, slender humanoids who live within the sacred woodland of Athel Loren, the most ancient forest in the Old World. Their home is a carefully-balanced ecosystem, one where the trees themselves truly live and are hostile to the avaricious intentions of outsiders. As you might expect, the Wood Elves – or Asrai as they call themselves – are a mysterious race who rarely emerge from the forest and are generally only seen when coming to its defence. Although they can appear cruel, in reality the Asrai are a neutral power who act only to maintain the balance of their environment, however such actions are interpreted by others. Elves are not just long-limbed, they also live for thousands of years, which naturally makes other races seem trivial and irrelevant; only the preservation of their forest home matters, everything else – the affairs of mere ’mayflies’ – is of little importance or consequence to them.

The Elven race first left their island home, Ulthuan, many centuries ago following attacks by the forces of Chaos that led to the death of the legendary Phoenix King, Aenarion. In doing so, they became masters of shipbuilding and sea travel long before such secrets were revealed to other races. Although many colonies were founded, the most suitable for the Asrai was beneath the boughs of ancient Athel Loren. So in touch with their woodland home were the Wood Elves, so well did they thrive in perfect isolation, that when the Phoenix King demanded they return to fight in Ulthuan’s defence, they refused! However, the Asrai’s secluded existence was doomed not to last.

Although regular incursions by the Beastmen of Chaos are driven back, their Ruinous threat is fierce and constant. In order to combat them and other foes, and to defend the forest’s flora and fauna, the Wood Elves – led by their perennial King in the Woods, Orion – have developed elite warriors; the swift and deadly Glade Guards; the unique, beguiling and deadly Wardancers; magic-using Spellsingers, and archers mounted on giant Warhawks can all be brought to bear in defence of Athel Loren. In addition to this martial strength, beneath the forest floor lie the Worldroots, enabling the Asrai to travel underground and emerge in great numbers to surprise and defeat those who encroach upon Athel Loren’s glades and boughs uninvited…

Campaign Map

Wood Elves (The Season of Revelation)

Faction Name

Wood Elves (The Season of Revelation)

Campaign

wh_dlc05_wood_elves

Culture

wh_dlc05_wef_wood_elves

Subculture

wh_dlc05_sc_wef_wood_elves

Military Group

wh_dlc05_group_wood_elves

Faction Group

wh_dlc05_fact_group_wood_elves

Faction Group


wh_dlc05_effect_siege_engine_enable_wef_battering_ram
wh_dlc05_effect_siege_engine_enable_wef_siege_tower
wh_dlc05_effect_siege_engine_number_wef_battering_ram
wh_dlc05_effect_siege_engine_number_wef_siege_tower
wh_dlc05_effect_siege_engine_unlock_wef_battering_ram
wh_dlc05_effect_siege_engine_unlock_wef_siege_tower
[HIDDEN] For adding additional campaign replenishment effects to all units that have an ability that gives regeneration in battle

Political Parties


Playable: False
Initial Power:
No Effect

Playable: True
Initial Power:
No Effect
Command
1 Spellsinger (Beasts)
Spellsinger (Beasts)
(wh_dlc05_wef_cha_spellsinger_beasts_0)
Command
1 Spellsinger (Beasts)
Spellsinger (Beasts)
(wh_dlc05_wef_cha_spellsinger_beasts_1)
Command
1 Spellsinger (Beasts)
Spellsinger (Beasts)
(wh_dlc05_wef_cha_spellsinger_beasts_2)
Command
1 Spellsinger (Beasts)
Spellsinger (Beasts)
(wh_dlc05_wef_cha_spellsinger_beasts_3)
Command
1 Spellsinger (Life)
Spellsinger (Life)
(wh_dlc05_wef_cha_spellsinger_life_0)
Command
1 Spellsinger (Life)
Spellsinger (Life)
(wh_dlc05_wef_cha_spellsinger_life_1)
Command
1 Durthu
Durthu
(wh_dlc05_wef_cha_durthu_0)
Command
1 Spellsinger (Life)
Spellsinger (Life)
(wh_dlc05_wef_cha_spellsinger_life_2)
Command
1 Glade Lord
Glade Lord
(wh_dlc05_wef_cha_female_glade_lord_0)
Command
1 Spellsinger (Life)
Spellsinger (Life)
(wh_dlc05_wef_cha_spellsinger_life_3)
Command
1 Glade Lord
Glade Lord
(wh_dlc05_wef_cha_female_glade_lord_1)
Command
1 Spellsinger (Shadows)
Spellsinger (Shadows)
(wh_dlc05_wef_cha_spellsinger_shadows_0)
Command
1 Glade Lord
Glade Lord
(wh_dlc05_wef_cha_female_glade_lord_2)
Command
1 Spellsinger (Shadows)
Spellsinger (Shadows)
(wh_dlc05_wef_cha_spellsinger_shadows_1)
Command
1 Glade Lord
Glade Lord
(wh_dlc05_wef_cha_female_glade_lord_3)
Command
1 Spellsinger (Shadows)
Spellsinger (Shadows)
(wh_dlc05_wef_cha_spellsinger_shadows_2)
Command
1 Glade Lord
Glade Lord
(wh_dlc05_wef_cha_glade_lord_0)
Command
1 Spellsinger (Shadows)
Spellsinger (Shadows)
(wh_dlc05_wef_cha_spellsinger_shadows_3)
Command
1 Treeman
Treeman
(wh_dlc05_wef_mon_treeman_0)
Command
1 Glade Lord
Glade Lord
(wh_dlc05_wef_cha_glade_lord_1)
Command
1 Waystalker
Waystalker
(wh_dlc05_wef_cha_waystalker_0)
Command
1 Glade Lord
Glade Lord
(wh_dlc05_wef_cha_glade_lord_2)
Command
1 Glade Lord
Glade Lord
(wh_dlc05_wef_cha_glade_lord_3)
Command
1 Orion
Orion
(wh_dlc05_wef_cha_orion_0)
Command
Missile Cavalry
60 Glade Riders
Glade Riders
(wh_dlc05_wef_cav_glade_riders_0)
Missile Cavalry
60 Glade Riders (Hagbane Tips)
Glade Riders (Hagbane Tips)
(wh_dlc05_wef_cav_glade_riders_1)
Missile Cavalry
24 Hawk Riders
Hawk Riders
(wh_dlc05_wef_cav_hawk_riders_0)
Missile Cavalry
40 Sisters of the Thorn
Sisters of the Thorn
(wh_dlc05_wef_cav_sisters_thorn_0)
Missile Cavalry
Shock Cavalry
60 Wild Riders
Wild Riders
(wh_dlc05_wef_cav_wild_riders_0)
Shock Cavalry
60 Wild Riders (Shields)
Wild Riders (Shields)
(wh_dlc05_wef_cav_wild_riders_1)
Shock Cavalry
Melee Infantry
100 Dryads
Dryads
(wh_dlc05_wef_inf_dryads_0)
Melee Infantry
80 Wardancers
Wardancers
(wh_dlc05_wef_inf_wardancers_0)
Melee Infantry
100 Wildwood Rangers
Wildwood Rangers
(wh_dlc05_wef_inf_wildwood_rangers_0)
Melee Infantry
1 Great Eagle
Great Eagle
(wh_dlc05_wef_mon_great_eagle_0)
Melee Infantry
12 Tree Kin
Tree Kin
(wh_dlc05_wef_mon_treekin_0)
Melee Infantry
1 Forest Dragon
Forest Dragon
(wh_dlc05_wef_forest_dragon_0)
Melee Infantry
Missile Infantry
80 Glade Guard
Glade Guard
(wh_dlc05_wef_inf_glade_guard_0)
Missile Infantry
80 Glade Guard (Starfire Shafts)
Glade Guard (Starfire Shafts)
(wh_dlc05_wef_inf_glade_guard_1)
Missile Infantry
80 Glade Guard (Hagbane Tips)
Glade Guard (Hagbane Tips)
(wh_dlc05_wef_inf_glade_guard_2)
Missile Infantry
60 Waywatchers
Waywatchers
(wh_dlc05_wef_inf_waywatchers_0)
Missile Infantry
60 Deepwood Scouts
Deepwood Scouts
(wh_dlc05_wef_inf_deepwood_scouts_0)
Missile Infantry
60 Deepwood Scouts (Swiftshiver Shards)
Deepwood Scouts (Swiftshiver Shards)
(wh_dlc05_wef_inf_deepwood_scouts_1)
Missile Infantry
Spear Infantry
100 Eternal Guard
Eternal Guard
(wh_dlc05_wef_inf_eternal_guard_0)
Spear Infantry
100 Eternal Guard (Shields)
Eternal Guard (Shields)
(wh_dlc05_wef_inf_eternal_guard_1)
Spear Infantry
80 Wardancers (Asrai Spear)
Wardancers (Asrai Spear)
(wh_dlc05_wef_inf_wardancers_1)
Spear Infantry