Warherd of the One-Eye (An Eye For An Eye)
Much of the Old World is covered in dark, forbidding forest. Although mankind has claimed this land, to think the forests are tamed would be a mistake - for they are the blood-grounds of the Cloven Ones. Beastmen are creatures of Chaos, so civilisation is anathema to them and they raid and destroy all that they come across. Mankind has retaliated, but bringing a warherd to battle is hard. Beastmen are master ambushers, using the beast-paths to entrap an enemy army - the hunter quickly becoming the hunted.
Even when battle is joined, Beastmen are ferocious foes - mighty Beastlords control herds of goat-headed Gors, smaller Ungors strike from the flanks, and frenzied, massive Minotaurs charge at any enemy line. Then there are the many monsters in thrall to their bestial masters: Chaos Spawn, Warhounds, Giants and Cygors to name but a few. Such a fearsome menagerie is partly why the Old World's forests are still terrifying places, where the Children of Chaos roam, lurking in the darkness, desperate to pull apart the very fabric of civilisation.
Faction Name Warherd of the One-Eye (An Eye For An Eye) |
Campaign wh_dlc03_beastmen |
Culture wh_dlc03_bst_beastmen |
Subculture wh_dlc03_sc_bst_beastmen |
Military Group wh_dlc03_group_beastmen |
Faction Group wh_dlc03_fact_group_beastmen |
Faction Group
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[HIDDEN] Building set used when a new Beastmen horde spawns
Siege construction: battering ram
Siege construction: siege tower
1 battering rams per siege item
2 siege towers per siege item
Pre-siege: battering ram
Pre-siege: siege tower
[HIDDEN]
Diplomatic relations: +30 with Chaos
Income from post-battle loot: +10%
Income from raiding: +100%
Income from razing settlements: +10%
[HIDDEN] For adding additional campaign replenishment effects to all units that have an ability that gives regeneration in battle
Political Parties
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Initial Power:
No Effect
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Initial Power:
No Effect
Lord |
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Beastlord
(wh_dlc03_bst_cha_beastlord_0) Command
Beastlord (Razorgor Chariot)
(wh_dlc03_bst_cha_beastlord_1) Command
Bray-Shaman (Beasts)
(wh_dlc03_bst_cha_bray_shaman_beasts_0) Command
Bray-Shaman (Beasts) (Razorgor Chariot)
(wh_dlc03_bst_cha_bray_shaman_beasts_1) Command
Bray-Shaman (Death)
(wh_dlc03_bst_cha_bray_shaman_death_0) Command
Bray-Shaman (Death) (Razorgor Chariot)
(wh_dlc03_bst_cha_bray_shaman_death_1) Command
Bray-Shaman (Shadows)
(wh_dlc03_bst_cha_bray_shaman_shadows_0) Command
Bray-Shaman (Shadows)
(wh_dlc03_bst_cha_bray_shaman_shadows_1) Command
Bray-Shaman (Wild)
(wh_dlc03_bst_cha_bray_shaman_wild_0) Command
Bray-Shaman (Wild) (Razorgor Chariot)
(wh_dlc03_bst_cha_bray_shaman_wild_1) Command
Gorebull
(wh_dlc03_bst_cha_gorebull_0) Command
Khazrak the One-Eye
(wh_dlc03_bst_cha_khazrak_one_eye_0) Command
Khazrak the One-Eye (Razorgor Chariot)
(wh_dlc03_bst_cha_khazrak_one_eye_1) Command
Malagor the Dark Omen
(wh_dlc03_bst_cha_malagor_the_dark_omen_0) Command
Morghur the Shadowgave
(wh_dlc05_bst_cha_morghur_0) Command |
Melee Infantry |
Chaos Spawn
(wh_dlc03_bst_mon_chaos_spawn_0) Melee Infantry
Giant
(wh_dlc03_bst_mon_giant_0) Melee Infantry
Centigors (Great Weapons)
(wh_dlc03_bst_inf_centigors_2) Melee Infantry
Harpies
(wh_dlc05_bst_mon_harpies_0) Melee Infantry
Chaos Warhounds
(wh_dlc03_bst_inf_chaos_warhounds_0) Melee Infantry
Chaos Warhounds (Poison)
(wh_dlc03_bst_inf_chaos_warhounds_1) Melee Infantry
Gor Herd
(wh_dlc03_bst_inf_gor_herd_0) Melee Infantry
Gor Herd (Shields)
(wh_dlc03_bst_inf_gor_herd_1) Melee Infantry
Minotaurs
(wh_dlc03_bst_inf_minotaurs_0) Melee Infantry
Minotaurs (Shields)
(wh_dlc03_bst_inf_minotaurs_1) Melee Infantry
Minotaurs (Great Weapons)
(wh_dlc03_bst_inf_minotaurs_2) Melee Infantry
Ungor Herd
(wh_dlc03_bst_inf_ungor_herd_1) Melee Infantry
Bestigor Herd
(wh_dlc03_bst_inf_bestigor_herd_0) Melee Infantry
Khorrok's Manrippers (Bestigor Herd)
(wh_pro04_bst_inf_bestigor_herd_ror_0) Melee Infantry
Sons of Ghorros (Centigors - Great Weapons)
(wh_pro04_bst_inf_centigors_ror_0) Melee Infantry
Black-Horn's Ravagers (Gor Herd - Shields)
(wh_pro04_bst_inf_gor_herd_ror_0) Melee Infantry
Butchers of Kalkengard (Minotaurs - Shields)
(wh_pro04_bst_inf_minotaurs_ror_0) Melee Infantry |
Missile Infantry |
Centigors (Throwing Axes)
(wh_dlc03_bst_inf_centigors_1) Missile Infantry
Ungor Raiders
(wh_dlc03_bst_inf_ungor_raiders_0) Missile Infantry |
Spear Infantry |
Centigors
(wh_dlc03_bst_inf_centigors_0) Spear Infantry
Ungor Spearmen Herd
(wh_dlc03_bst_inf_ungor_spearmen_0) Spear Infantry
Ungor Spearmen Herd (Shields)
(wh_dlc03_bst_inf_ungor_spearmen_1) Spear Infantry
Destroyers of the Drakwald (Ungor Spearmen Herd - Shields)
(wh_pro04_bst_inf_ungor_spearmen_ror_0) Spear Infantry |
Chariot |
Razorgor Chariot
(wh_dlc03_bst_cav_razorgor_chariot_0) Chariot |
Special |
Cygor
(wh_dlc03_bst_inf_cygor_0) Special
Razorgor Herd
(wh_dlc03_bst_inf_razorgor_herd_0) Special
The Eye of Morrslieb (Cygor)
(wh_pro04_bst_inf_cygor_ror_0) Special |