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HomeHome / Total War: WARHAMMER / Warherd of the One-Eye (An Eye For An Eye)
Warherd of the One-Eye (An Eye For An Eye) An Eye For An Eye

Warherd of the One-Eye (An Eye For An Eye) Faction

Much of the Old World is covered in dark, forbidding forest. Although mankind has claimed this land, to think the forests are tamed would be a mistake - for they are the blood-grounds of the Cloven Ones. Beastmen are creatures of Chaos, so civilisation is anathema to them and they raid and destroy all that they come across. Mankind has retaliated, but bringing a warherd to battle is hard. Beastmen are master ambushers, using the beast-paths to entrap an enemy army - the hunter quickly becoming the hunted.

Even when battle is joined, Beastmen are ferocious foes - mighty Beastlords control herds of goat-headed Gors, smaller Ungors strike from the flanks, and frenzied, massive Minotaurs charge at any enemy line. Then there are the many monsters in thrall to their bestial masters: Chaos Spawn, Warhounds, Giants and Cygors to name but a few. Such a fearsome menagerie is partly why the Old World's forests are still terrifying places, where the Children of Chaos roam, lurking in the darkness, desperate to pull apart the very fabric of civilisation.

Campaign Map

Warherd of the One-Eye (An Eye For An Eye)

Faction Name

Warherd of the One-Eye (An Eye For An Eye)

Campaign

wh_dlc03_beastmen

Culture

wh_dlc03_bst_beastmen

Subculture

wh_dlc03_sc_bst_beastmen

Military Group

wh_dlc03_group_beastmen

Faction Group

wh_dlc03_fact_group_beastmen

Faction Group

beastmen overtrait beastmen overtrait
placeholder
Bestial rage: -1 from animosity
[HIDDEN] Building set used when a new Beastmen horde spawns
Siege construction: battering ram
Siege construction: siege tower
1 battering rams per siege item
2 siege towers per siege item
Pre-siege: battering ram
Pre-siege: siege tower
[HIDDEN]
Diplomatic relations: +30 with Chaos
Income from post-battle loot: +10%
Income from raiding: +100%
Income from razing settlements: +10%
[HIDDEN] For adding additional campaign replenishment effects to all units that have an ability that gives regeneration in battle

Political Parties

Other Warherd Leaders Other Warherd Leaders
placeholder
Playable: False
Initial Power:
No Effect
Khazrak's Warherd Khazrak's Warherd
placeholder
Playable: True
Initial Power:
No Effect
Lord
1 Beastlord
Beastlord
(wh_dlc03_bst_cha_beastlord_0)
Command
2 Beastlord (Razorgor Chariot)
Beastlord (Razorgor Chariot)
(wh_dlc03_bst_cha_beastlord_1)
Command
1 Bray-Shaman (Beasts)
Bray-Shaman (Beasts)
(wh_dlc03_bst_cha_bray_shaman_beasts_0)
Command
2 Bray-Shaman (Beasts) (Razorgor Chariot)
Bray-Shaman (Beasts) (Razorgor Chariot)
(wh_dlc03_bst_cha_bray_shaman_beasts_1)
Command
1 Bray-Shaman (Death)
Bray-Shaman (Death)
(wh_dlc03_bst_cha_bray_shaman_death_0)
Command
2 Bray-Shaman (Death) (Razorgor Chariot)
Bray-Shaman (Death) (Razorgor Chariot)
(wh_dlc03_bst_cha_bray_shaman_death_1)
Command
1 Bray-Shaman (Shadows)
Bray-Shaman (Shadows)
(wh_dlc03_bst_cha_bray_shaman_shadows_0)
Command
2 Bray-Shaman (Shadows)
Bray-Shaman (Shadows)
(wh_dlc03_bst_cha_bray_shaman_shadows_1)
Command
1 Bray-Shaman (Wild)
Bray-Shaman (Wild)
(wh_dlc03_bst_cha_bray_shaman_wild_0)
Command
2 Bray-Shaman (Wild) (Razorgor Chariot)
Bray-Shaman (Wild) (Razorgor Chariot)
(wh_dlc03_bst_cha_bray_shaman_wild_1)
Command
1 Gorebull
Gorebull
(wh_dlc03_bst_cha_gorebull_0)
Command
1 Khazrak the One-Eye
Khazrak the One-Eye
(wh_dlc03_bst_cha_khazrak_one_eye_0)
Command
2 Khazrak the One-Eye (Razorgor Chariot)
Khazrak the One-Eye (Razorgor Chariot)
(wh_dlc03_bst_cha_khazrak_one_eye_1)
Command
1 Malagor the Dark Omen
Malagor the Dark Omen
(wh_dlc03_bst_cha_malagor_the_dark_omen_0)
Command
1 Morghur the Shadowgave
Morghur the Shadowgave
(wh_dlc05_bst_cha_morghur_0)
Command
Melee Infantry
12 Chaos Spawn
Chaos Spawn
(wh_dlc03_bst_mon_chaos_spawn_0)
Melee Infantry
1 Giant
Giant
(wh_dlc03_bst_mon_giant_0)
Melee Infantry
60 Centigors (Great Weapons)
Centigors (Great Weapons)
(wh_dlc03_bst_inf_centigors_2)
Melee Infantry
80 Chaos Warhounds
Chaos Warhounds
(wh_dlc03_bst_inf_chaos_warhounds_0)
Melee Infantry
60 Harpies
Harpies
(wh_dlc05_bst_mon_harpies_0)
Melee Infantry
80 Chaos Warhounds (Poison)
Chaos Warhounds (Poison)
(wh_dlc03_bst_inf_chaos_warhounds_1)
Melee Infantry
120 Gor Herd
Gor Herd
(wh_dlc03_bst_inf_gor_herd_0)
Melee Infantry
120 Gor Herd (Shields)
Gor Herd (Shields)
(wh_dlc03_bst_inf_gor_herd_1)
Melee Infantry
12 Minotaurs
Minotaurs
(wh_dlc03_bst_inf_minotaurs_0)
Melee Infantry
12 Minotaurs (Shields)
Minotaurs (Shields)
(wh_dlc03_bst_inf_minotaurs_1)
Melee Infantry
12 Minotaurs (Great Weapons)
Minotaurs (Great Weapons)
(wh_dlc03_bst_inf_minotaurs_2)
Melee Infantry
160 Ungor Herd
Ungor Herd
(wh_dlc03_bst_inf_ungor_herd_1)
Melee Infantry
80 Bestigor Herd
Bestigor Herd
(wh_dlc03_bst_inf_bestigor_herd_0)
Melee Infantry
Missile Infantry
60 Centigors (Throwing Axes)
Centigors (Throwing Axes)
(wh_dlc03_bst_inf_centigors_1)
Missile Infantry
120 Ungor Raiders
Ungor Raiders
(wh_dlc03_bst_inf_ungor_raiders_0)
Missile Infantry
Spear Infantry
60 Centigors
Centigors
(wh_dlc03_bst_inf_centigors_0)
Spear Infantry
160 Ungor Spearmen Herd
Ungor Spearmen Herd
(wh_dlc03_bst_inf_ungor_spearmen_0)
Spear Infantry
160 Ungor Spearmen Herd (Shields)
Ungor Spearmen Herd (Shields)
(wh_dlc03_bst_inf_ungor_spearmen_1)
Spear Infantry
Chariot
8 Razorgor Chariot
Razorgor Chariot
(wh_dlc03_bst_cav_razorgor_chariot_0)
Chariot
Special
1 Cygor
Cygor
(wh_dlc03_bst_inf_cygor_0)
Special
24 Razorgor Herd
Razorgor Herd
(wh_dlc03_bst_inf_razorgor_herd_0)
Special
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