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HomeHome / Total War: WARHAMMER / Von Carstein / Buildings / Occupied Miragliano (Shady Township)
Occupied Miragliano (Shady Township) Von CarsteinVon Carstein Miragliano Level 4

Occupied Miragliano (Shady Township)

Townships are little more than larger villages, usually within sight of a grand castle - its shadow looming over the terrified denizens.

Hanging outside the decrepit townships' gates and walls are criminals and travellers trapped in iron maidens, feeding the crows and vampire bats. To be a stranger in such a town is to invite hostile stares from the locals, and mention "Sigmar" or the "Emperor" and you will find yourself dangling before nightfall, as such demagoguery could bring the von Carstein wrath upon you all!

Miragliano

Miragliano Ruins
Miragliano Ruins
(wh_main_special_settlement_miragliano_ruin_vmp)
Miragliano Level 0
Occupied Miragliano (Crumbling Hamlet)
Occupied Miragliano (Crumbling Hamlet)
(wh_main_special_settlement_miragliano_1_vmp)
Miragliano Level 1
Occupied Miragliano (Corrupted Village)
Occupied Miragliano (Corrupted Village)
(wh_main_special_settlement_miragliano_2_vmp)
Miragliano Level 2
Occupied Miragliano (Shady Township)
Occupied Miragliano (Shady Township)
(wh_main_special_settlement_miragliano_3_vmp)
Miragliano Level 3
Occupied Miragliano (Accursed City)
Occupied Miragliano (Accursed City)
(wh_main_special_settlement_miragliano_4_vmp)
Miragliano Level 4
Occupied Miragliano (Dark Castle)
Occupied Miragliano (Dark Castle)
(wh_main_special_settlement_miragliano_5_vmp)
Miragliano Level 5
Occupied Miragliano (Shady Township)

Building Name

Occupied Miragliano (Shady Township)

Level Name

wh_main_special_settlement_miragliano_3_vmp

Building Chain

Miragliano

Building Level

4

Create Time

4

Create Cost

4000

Require Resource

Effects

Grants 3 construction slots in the settlement (this_building)
Income generated: 500 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

120 Crypt Ghouls
120 Crypt Ghouls
120 Crypt Ghouls
120 Crypt Ghouls
Crypt Ghouls
(wh_main_vmp_inf_crypt_ghouls)
Melee Infantry
160 Zombies
160 Zombies
Zombies
(wh_main_vmp_inf_zombie)
Melee Infantry
60 Fell Bats
60 Fell Bats
Fell Bats
(wh_main_vmp_mon_fell_bats)
Melee Infantry

Recruitable Units

No Recruitable Units
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