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HomeHome / Total War: WARHAMMER / Von Carstein / Buildings / Occupied Miragliano (Crumbling Hamlet)
Occupied Miragliano (Crumbling Hamlet) Von CarsteinVon Carstein Miragliano Level 2

Occupied Miragliano (Crumbling Hamlet)

The scattered hamlets of Sylvania are even more isolated, parochial and pathetic than those of the Empire.

Hamlets are usually a lone group of hovels on a muddy, rutted road in the middle of the dour countryside. Despite the desperate state of the buildings, all have barred or boarded windows and surprisingly stout doors. On the roofs, wicked iron spikes emerge from the thatch. All to keep out the night's predators.

Miragliano

Miragliano Ruins
Miragliano Ruins
(wh_main_special_settlement_miragliano_ruin_vmp)
Miragliano Level 0
Occupied Miragliano (Crumbling Hamlet)
Occupied Miragliano (Crumbling Hamlet)
(wh_main_special_settlement_miragliano_1_vmp)
Miragliano Level 1
Occupied Miragliano (Corrupted Village)
Occupied Miragliano (Corrupted Village)
(wh_main_special_settlement_miragliano_2_vmp)
Miragliano Level 2
Occupied Miragliano (Shady Township)
Occupied Miragliano (Shady Township)
(wh_main_special_settlement_miragliano_3_vmp)
Miragliano Level 3
Occupied Miragliano (Accursed City)
Occupied Miragliano (Accursed City)
(wh_main_special_settlement_miragliano_4_vmp)
Miragliano Level 4
Occupied Miragliano (Dark Castle)
Occupied Miragliano (Dark Castle)
(wh_main_special_settlement_miragliano_5_vmp)
Miragliano Level 5
Occupied Miragliano (Crumbling Hamlet)

Building Name

Occupied Miragliano (Crumbling Hamlet)

Level Name

wh_main_special_settlement_miragliano_1_vmp

Building Chain

Miragliano

Building Level

2

Create Time

2

Create Cost

1000

Require Resource

Effects

Grants 1 construction slot in the settlement (this_building)
Income generated: 250 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +10 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

160 Skeleton Warriors
160 Skeleton Warriors
160 Skeleton Warriors
Skeleton Warriors
(wh_main_vmp_inf_skeleton_warriors_0)
Melee Infantry
160 Zombies
160 Zombies
160 Zombies
Zombies
(wh_main_vmp_inf_zombie)
Melee Infantry
60 Fell Bats
60 Fell Bats
Fell Bats
(wh_main_vmp_mon_fell_bats)
Melee Infantry

Recruitable Units

No Recruitable Units
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