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Von Carstein Altdorf Level 2
Occupied Altdorf (Crumbling Hamlet)
The scattered hamlets of Sylvania are even more isolated, parochial and pathetic than those of the Empire.Hamlets are usually a lone group of hovels on a muddy, rutted road in the middle of the dour countryside. Despite the desperate state of the buildings, all have barred or boarded windows and surprisingly stout doors. On the roofs, wicked iron spikes emerge from the thatch. All to keep out the night's predators.
Altdorf
Building Name Occupied Altdorf (Crumbling Hamlet) |
Level Name wh_main_special_settlement_altdorf_1_vmp |
Building Chain Altdorf |
Building Level 2 |
Create Time 2 |
Create Cost 1000 |
Require Resource |
Effects
Grants 1 construction slot in the settlement (this_building)Income generated: 250 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +10 (region_to_province_own)
Vampiric corruption: +1 (region_to_region_own)
Vampiric corruption in adjacent provinces: +1 (province_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Recruitable Units
No Recruitable Units
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