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Shaman Buildings




Shaman

Shaman's Hut
Shaman's Hut
(wh_main_grn_shaman_1)
Level 0
Shaman's Hovel
Shaman's Hovel
(wh_main_grn_shaman_2)
Level 1
Shaman
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Shaman's Hut Shaman Level 1
Shaman's Hut
Shamans live apart from their green-skinned kin.
4 7500 Shaman [[img:icon_hero]][[/img]]Hero capacity: +1 (faction_to_faction_own_unseen)
Enables [[img:icon_hero]][[/img]]Hero recruitment: Night Goblin Shaman (province_to_province_own)
Enables [[img:icon_hero]][[/img]]Hero recruitment: Orc Shaman (province_to_province_own)
Reduction in [[img:icon_corruption_vmp]][[/img]]Vampiric and [[img:icon_corruption_chs]][[/img]]Chaos corruption: +5 (region_to_region_own)
2 Shaman's Hovel Shaman Level 2
Shaman's Hovel
Night Goblin Shamans tend to reside in hovels - mouldy lairs deep underground and surrounded by fungal patches.
5 11250 Shaman [[img:icon_hero]][[/img]]Hero capacity: +1 (faction_to_faction_own_unseen)
Enables [[img:icon_hero]][[/img]]Hero recruitment: Night Goblin Shaman (province_to_province_own)
Enables [[img:icon_hero]][[/img]]Hero recruitment: Orc Shaman (province_to_province_own)
Hero recruit rank: +4 for Shamans (province_to_province_own)
Global recruitment capacity: +1 (province_to_faction_unseen)
Reduction in [[img:icon_corruption_vmp]][[/img]]Vampiric and [[img:icon_corruption_chs]][[/img]]Chaos corruption: +8 (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own)
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