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HomeHome / Total War: WARHAMMER / The Bloody Handz / Buildings / Shaman's Hovel
Shaman's Hovel The Bloody HandzThe Bloody Handz Shaman Level 2

Shaman's Hovel

Night Goblin Shamans tend to reside in hovels - mouldy lairs deep underground and surrounded by fungal patches.

In their hovels, Night Goblin Shamans concoct nefarious potions and poisonous mushroom brews to turn fanatics mad. They also self-administer, so may enter a trance state and commune with the Great Green Godz themselves.

Shaman

Shaman's Hut
Shaman's Hut
(wh_main_grn_shaman_1)
Shaman Level 0
Shaman's Hovel
Shaman's Hovel
(wh_main_grn_shaman_2)
Shaman Level 1
Shaman's Hovel

Building Name

Shaman's Hovel

Level Name

wh_main_grn_shaman_2

Building Chain

Shaman

Building Level

2

Create Time

5

Create Cost

11250

Require Resource

Effects

Shaman [[img:icon_hero]][[/img]]Hero capacity: +1 (faction_to_faction_own_unseen)
Enables [[img:icon_hero]][[/img]]Hero recruitment: Night Goblin Shaman (province_to_province_own)
Enables [[img:icon_hero]][[/img]]Hero recruitment: Orc Shaman (province_to_province_own)
Hero recruit rank: +4 for Shamans (province_to_province_own)
Global recruitment capacity: +1 (province_to_faction_unseen)
Reduction in [[img:icon_corruption_vmp]][[/img]]Vampiric and [[img:icon_corruption_chs]][[/img]]Chaos corruption: +8 (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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