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HomeHome / Total War: WARHAMMER / Crooked Moon / Buildings / Greenskin Encampment
Greenskin Encampment Crooked MoonCrooked Moon Major Settlement Level 4

Greenskin Encampment

When the crap-pile gets too big and the horde of shiny stuff too large to shovel on a cart, it’s "time ta stop moving".

Encampments are formed when one or more camps merge with each other. Tents become dung-covered huts, kennulz, Squig penz, boar sties and even grog-drenched drinking holes as more and more Greenskins are drawn to a settlement. Staked defences or roughly hewn moats will often surround the encampment to fend off foes who want to take the goodies within for themselves.

Major Settlement

Ruined Dwarfhold
Ruined Dwarfhold
(wh_main_grn_settlement_ruin_major_skarsnik)
Major Settlement Level 0
Greenskin Hideout
Greenskin Hideout
(wh_main_grn_settlement_major_1_skarsnik)
Major Settlement Level 1
Greenskin Camp
Greenskin Camp
(wh_main_grn_settlement_major_2_skarsnik)
Major Settlement Level 2
Greenskin Encampment
Greenskin Encampment
(wh_main_grn_settlement_major_3_skarsnik)
Major Settlement Level 3
Greenskin Fort
Greenskin Fort
(wh_main_grn_settlement_major_4_skarsnik)
Major Settlement Level 4
Greenskin Stronghold
Greenskin Stronghold
(wh_main_grn_settlement_major_5_skarsnik)
Major Settlement Level 5
Greenskin Encampment

Building Name

Greenskin Encampment

Level Name

wh_main_grn_settlement_major_3_skarsnik

Building Chain

Major Settlement

Building Level

4

Create Time

4

Create Cost

3200

Require Resource

Effects

Grants 3 construction slots in the settlement (this_building)
Income generated: 160 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own)

Provides Garrison Army

60 Forest Goblin Spider Riders
60 Forest Goblin Spider Riders
Forest Goblin Spider Riders
(wh_main_grn_cav_forest_goblin_spider_riders_0)
Melee Cavalry
120 Goblin Archers
120 Goblin Archers
120 Goblin Archers
Goblin Archers
(wh_main_grn_inf_goblin_archers)
Missile Infantry
160 Goblins
160 Goblins
Goblins
(wh_main_grn_inf_goblin_spearmen)
Spear Infantry
160 Night Goblins
160 Night Goblins
160 Night Goblins
160 Night Goblins
Night Goblins
(wh_main_grn_inf_night_goblins)
Melee Infantry

Recruitable Units

No Recruitable Units
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