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The Empire Buildings
|No.||Building||Create Time||Create Cost||Effects||Garrison Units||Recruitable Units|
Pastures Level 1
There are farms that are little more than tiny, muddy fields, on which graze scrawny goats or cattle with shrivelled udders.
Casualty replenishment rate: +4% (province_to_army_own)
Growth: +30 (region_to_province_own)
Pastures Level 2
Larger cattle farms have more land and better, more permanent, housing for the animals they keep.
Casualty replenishment rate: +6% (province_to_army_own)
Growth: +40 (region_to_province_own)
Pastures Level 3
Casualty replenishment rate: +8% (province_to_army_own)
Growth: +50 (region_to_province_own)