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Occupied Miragliano (City-State) The EmpireThe Empire Miragliano Level 6

Occupied Miragliano (City-State)

The greatest cities of the Empire are self-governing capitals, more powerful than the provinces they sit within.

The city-states, of which there are few, are massive conurbations – great urban environments containing the full gamut of the strange and bizarre, from artillery schools, menageries of grotesque beasts to eldritch colleges of learning. Altdorf, Nuln and Middenheim are the most famous of these great cities, as was Marienburg before it infamously seceded from the Empire in 2429.

Miragliano

Miragliano Ruins
Miragliano Ruins
(wh_main_special_settlement_miragliano_ruin_emp)
Miragliano Level 0
Occupied Miragliano (Hamlet)
Occupied Miragliano (Hamlet)
(wh_main_special_settlement_miragliano_1_emp)
Miragliano Level 1
Occupied Miragliano (Village)
Occupied Miragliano (Village)
(wh_main_special_settlement_miragliano_2_emp)
Miragliano Level 2
Occupied Miragliano (Town)
Occupied Miragliano (Town)
(wh_main_special_settlement_miragliano_3_emp)
Miragliano Level 3
Occupied Miragliano (City)
Occupied Miragliano (City)
(wh_main_special_settlement_miragliano_4_emp)
Miragliano Level 4
Occupied Miragliano (City-State)
Occupied Miragliano (City-State)
(wh_main_special_settlement_miragliano_5_emp)
Miragliano Level 5
Occupied Miragliano (City-State)

Building Name

Occupied Miragliano (City-State)

Level Name

wh_main_special_settlement_miragliano_5_emp

Building Chain

Miragliano

Building Level

6

Create Time

6

Create Cost

7200

Require Resource

Effects

Grants 5 construction slots in the settlement (this_building)
Income generated: 120 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +50 (region_to_province_own)
{{tr:public_order}}: +4 (province_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

120 Greatswords
120 Greatswords
120 Greatswords
Greatswords
(wh_main_emp_inf_greatswords)
Melee Infantry
120 Halberdiers
120 Halberdiers
120 Halberdiers
Halberdiers
(wh_main_emp_inf_halberdiers)
Spear Infantry
90 Handgunners
90 Handgunners
Handgunners
(wh_main_emp_inf_handgunners)
Missile Infantry

Recruitable Units

No Recruitable Units
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