Left Panel
HomeHome / Total War: WARHAMMER / The Empire / Buildings / Occupied Drakenhof (Town)
If you watch Advertisements, we can make site better, thank you.
Occupied Drakenhof (Town) The EmpireThe Empire Drakenhof Level 4

Occupied Drakenhof (Town)

The towns of the Empire are walled islands of civilisation amidst the unrelenting and hostile wilderness.

Towns are larger settlements which offer greater mercantile opportunities, often with an organised watch to hopefully man the walls should Beastmen emerge from the forest. The Empire’s penchant for eccentric buildings and non-existent urban planning sees the towns sprawl beyond the original walls and into squalid foulburgs, where the poorest dwell.

Drakenhof

Drakenhof Ruins
Drakenhof Ruins
(wh_main_special_settlement_castle_drakenhof_ruin_emp)
Drakenhof Level 0
Occupied Drakenhof Hamlet
Occupied Drakenhof Hamlet
(wh_main_special_settlement_castle_drakenhof_1_emp)
Drakenhof Level 1
Occupied Drakenhof (Village)
Occupied Drakenhof (Village)
(wh_main_special_settlement_castle_drakenhof_2_emp)
Drakenhof Level 2
Occupied Drakenhof (Town)
Occupied Drakenhof (Town)
(wh_main_special_settlement_castle_drakenhof_3_emp)
Drakenhof Level 3
Occupied Drakenhof (City)
Occupied Drakenhof (City)
(wh_main_special_settlement_castle_drakenhof_4_emp)
Drakenhof Level 4
Occupied Drakenhof (City-State)
Occupied Drakenhof (City-State)
(wh_main_special_settlement_castle_drakenhof_5_emp)
Drakenhof Level 5
Occupied Drakenhof (Town)

Building Name

Occupied Drakenhof (Town)

Level Name

wh_main_special_settlement_castle_drakenhof_3_emp

Building Chain

Drakenhof

Building Level

4

Create Time

4

Create Cost

3200

Require Resource

Effects

Grants 3 construction slots in the settlement (this_building)
Income generated: 80 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
{{tr:public_order}}: +2 (province_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

90 Crossbowmen
90 Crossbowmen
Crossbowmen
(wh_main_emp_inf_crossbowmen)
Missile Infantry
120 Halberdiers
120 Halberdiers
120 Halberdiers
Halberdiers
(wh_main_emp_inf_halberdiers)
Spear Infantry
120 Swordsmen
120 Swordsmen
120 Swordsmen
Swordsmen
(wh_main_emp_inf_swordsmen)
Melee Infantry

Recruitable Units

No Recruitable Units
Facebook