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The Empire Altdorf Level 6
Altdorf (City-State)
The current capital of the Empire and seat of the Reikland Emperors. Altdorf is a large, cosmopolitan city-port full of wonders and danger.Altdorf
Building Name Altdorf (City-State) |
Level Name wh_main_special_settlement_altdorf_5_emp |
Building Chain Altdorf |
Building Level 6 |
Create Time 6 |
Create Cost 7200 |
Require Resource |
Effects
Grants 5 construction slots in the settlement (this_building)[HIDDEN] (region_to_region_own)
Income from all buildings: +50% (all regions in this province)
Income from all buildings: +25% (all regions in adjacent provinces)
Income generated: 300 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +50 (region_to_province_own)
{{tr:public_order}}: +5 (province_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Mortar
(wh_main_emp_art_mortar)
Field Artillery
(wh_main_emp_art_mortar)
Field Artillery
Demigryph Knights
(wh_main_emp_cav_demigryph_knights_0)
Shock Cavalry
(wh_main_emp_cav_demigryph_knights_0)
Shock Cavalry
Reiksguard
(wh_main_emp_cav_reiksguard)
Shock Cavalry
(wh_main_emp_cav_reiksguard)
Shock Cavalry
Greatswords
(wh_main_emp_inf_greatswords)
Melee Infantry
(wh_main_emp_inf_greatswords)
Melee Infantry
Handgunners
(wh_main_emp_inf_handgunners)
Missile Infantry
(wh_main_emp_inf_handgunners)
Missile Infantry
Steam Tank
(wh_main_emp_veh_steam_tank)
Chariot
(wh_main_emp_veh_steam_tank)
Chariot
Recruitable Units
No Recruitable Units
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