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Tall Walls The EmpireThe Empire Walls Level 2

Tall Walls

Cities are usually ringed by high walls of stone to defend against threats within and without the nation’s borders.

It is rare that a town in the Empire is not fortified; protected by a high – although, often crumbling – wall of stone. In addition to the physical structure, icons of power are mixed in the mortar that bonds the blocks and runes etched on the outer side to protect against the incursion of unholy foes.

Walls

Basic Walls
Basic Walls
(wh_main_emp_walls_1)
Walls Level 0
Tall Walls
Tall Walls
(wh_main_emp_walls_2)
Walls Level 1
Reinforced Walls
Reinforced Walls
(wh_main_emp_walls_3)
Walls Level 2
Tall Walls

Building Name

Tall Walls

Level Name

wh_main_emp_walls_2

Building Chain

Walls

Building Level

2

Create Time

4

Create Cost

5000

Require Resource

Effects

Enemy Hero action success chance: -15% (region_to_character_enemy)
[HIDDEN] (region_to_region_own)
Leadership: +4 when under siege (local armies)
Siege holdout time: +2 (region_to_region_own)
Improved tower projectiles: Cannon Balls (this_building)

Provides Garrison Army

44 Mortar
Mortar
(wh_main_emp_art_mortar)
Field Artillery
60 Empire Knights
60 Empire Knights
Empire Knights
(wh_main_emp_cav_empire_knights)
Shock Cavalry
120 Halberdiers
120 Halberdiers
Halberdiers
(wh_main_emp_inf_halberdiers)
Spear Infantry
90 Handgunners
90 Handgunners
Handgunners
(wh_main_emp_inf_handgunners)
Missile Infantry
120 Swordsmen
Swordsmen
(wh_main_emp_inf_swordsmen)
Melee Infantry

Recruitable Units

No Recruitable Units
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