TanneryIt is not just meat that has its uses, skins and furs do too - at the tannery.
A tannery takes the skins of animals and subjects them to a process called liming. This toughens and preserves the skin, turning it into leather. A tanner will also preserve pelts by using a salting, oiling and waxing process. The odours these processes create are vile, so tanneries are usually located downstream or in the poorest districts of a city.
Wild Game Level 0
Building ChainWild Game
EffectsGrowth: +10 (region_to_province_own)
Furs resource production: 64 bundles (building_to_building_own)
Provides Garrison Army
No Garrison Units
No Recruitable Units