Hunting LodgeLodges are located deep within the forested hunting grounds, where hunters gather and store their prey.
In areas where there is a good supply of game, hunting lodges are built as a useful base in which to store kills before they are taken back to civilisation. Lodges are rarely occupied on a constant basis, so when the season begins hunters have to make sure they are clear of other things that may have taken residence during the Winter months...
Wild Game Level 0
Building NameHunting Lodge
Building ChainWild Game
EffectsGrowth: +8 (region_to_province_own)
Furs resource production: 42 bundles (building_to_building_own)
Provides Garrison Army
No Garrison Units
No Recruitable Units