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HomeHome / Total War: WARHAMMER / Clan Angrund / Buildings / Tannery
Tannery Clan AngrundClan Angrund Wild Game Level 3

Tannery

It is not just the meat that is used, animal skins and furs certainly have value also.

A tannery takes the skins of animals and subjects them to a process known as 'liming'. This toughens and preserves them, gradually turning them into leather. A tanner will also preserve pelts by using a complex salting, oiling and waxing process.

Wild Game

Hunting Lodge
Hunting Lodge
(wh_main_dwf_resource_game_1)
Wild Game Level 0
Hunting Camp
Hunting Camp
(wh_main_dwf_resource_game_2)
Wild Game Level 1
Tannery
Tannery
(wh_main_dwf_resource_game_3)
Wild Game Level 2
Leatherworkers' Guild Hall
Leatherworkers' Guild Hall
(wh_main_dwf_resource_game_4)
Wild Game Level 3
Tannery

Building Name

Tannery

Level Name

wh_main_dwf_resource_game_3

Building Chain

Wild Game

Building Level

3

Create Time

3

Create Cost

2200

Require Resource

Effects

Casualty replenishment rate: +4% (province_to_army_own)
Growth: +30 (region_to_province_own)
Furs resource production: 64 bundles (building_to_building_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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