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Port Buildings




Port

Ruined Docks
Ruined Docks
(wh_main_brt_port_ruin)
Level 0
Bretonnian Fishery
Bretonnian Fishery
(wh_main_brt_port_1)
Level 1
Bretonnian Fishing Harbour
Bretonnian Fishing Harbour
(wh_main_brt_port_2)
Level 2
Bretonnian Fishing Port
Bretonnian Fishing Port
(wh_main_brt_port_3)
Level 3
Port
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Ruined Docks Port Level 1
Ruined Docks
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.
1 0
2 Bretonnian Fishery Port Level 2
Bretonnian Fishery
Wharfs are platforms jutting out of the water, allowing ships to be boarded easily.
2 1000 Growth: +10 (region_to_province_own)
Income generated: 100 (building_to_building_own)
3 Bretonnian Fishing Harbour Port Level 3
Bretonnian Fishing Harbour
Whether man-made or natural, a harbour is a place for vessels to wait out Stromfel's rage.
3 2000 Growth: +20 (region_to_province_own)
Income generated: 200 (building_to_building_own)
4 Bretonnian Fishing Port Port Level 4
Bretonnian Fishing Port
Large port-cities are strategically key during wartime, for they are home to its great fleets, both military or mercantile.
4 3000 Growth: +30 (region_to_province_own)
Income generated: 400 (building_to_building_own)
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