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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 3.1 魔戒第三紀元 3.1 / High Elves / Nórëtirno Cavalry
Third Age 3.1 魔戒第三紀元 3.1
High Elves High Elves
Units List 兵種單位
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Nórëtirno Cavalry
Nórëtirno Cavalry
Rate 評分: 23 ratings 個評分
Good unit 強力推薦
Views 查看: 0
Class and category 兵種 heavy cavalry
Soldier 兵員數量 homeguard_cav, 24, 0, 1
Mount 騎乘座騎 simple horse, elephant -4, camel -4
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit
Formation 陣形 2, 4.4, 3, 6, 2, square
Hit points 生命值 1, 3
Primary weapon 主武器 7, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Secondary weapon 副武器 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1, no
Primary armour 主防禦 4, 8, 0, leather
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 0, -1, -2, -2, -2
Mental 士氣 13, normal, trained
Cost 招募成本 1, 750, 260, 100, 100, 750, 3, 150
Unit Description 兵種描述
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Nórëtirno Cavalry Fighters of the Nórëtirno, the Homeguard, form the core of the High Elves' standing armies and are rightfully admired by their allies while being feared by their enemies, having earned their reputation over the course of millennia. The horsemen of the Homeguard are excellent riders who form a strong bond with their mounts that enables both horse and rider to operate in tandem. Though not many, the Nórëtirni cavalrymen are well equipped with lances, swords and a combination of chain and leather armour making them a potent force in most situations. The combination of mobility, good protection and a strong charge these cavalrymen bring to the field can be devastating but do not allow them to get bogged down in melee and overrun. While they march under the banner of the High Elven lords still remaining in Middle-Earth, the Nórëtirni, like the bulk of the High Elven forces, are largely made up from different kindred of Sindar or Silvan Elves with Noldor being relatively few among them.

Armour upgrade 護甲升級
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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Stables 0 0.05 1 0 and region_religion orthodox 75 and hidden_resource forest
A Stable allows for the recruitment of basic cavalry units.
2 Stables 0 0.025 1 0 and region_religion orthodox 75 and hidden_resource grasland
A Stable allows for the recruitment of basic cavalry units.
3 Stables 0 0.015 1 0 and region_religion orthodox 75 and hidden_resource mountains or hidden_resource desert
A Stable allows for the recruitment of basic cavalry units.
4 Knight's Stables 0 0.1 2 0 and region_religion orthodox 75 and hidden_resource forest
Knight's stables allow for the recruitment of cavalry units.
5 Knight's Stables 0 0.05 1 0 and region_religion orthodox 75 and hidden_resource grasland
Knight's stables allow for the recruitment of cavalry units.
6 Knight's Stables 0 0.025 1 0 and region_religion orthodox 75 and hidden_resource mountains or hidden_resource desert
Knight's stables allow for the recruitment of cavalry units.
7 Baron's Stables 0 0.1 2 0 and region_religion orthodox 75 and hidden_resource forest
Baron's stables allow for the recruitment of capable cavalry units.
8 Baron's Stables 0 0.05 1 0 and region_religion orthodox 75 and hidden_resource grasland
Baron's stables allow for the recruitment of capable cavalry units.
9 Baron's Stables 0 0.025 1 0 and region_religion orthodox 75 and hidden_resource mountains or hidden_resource desert
Baron's stables allow for the recruitment of capable cavalry units.
10 Stables 0 0.05 1 0 and region_religion orthodox 75 and hidden_resource forest
A Stable allows for the recruitment of basic cavalry units.
11 Stables 0 0.025 1 0 and region_religion orthodox 75 and hidden_resource grasland
A Stable allows for the recruitment of basic cavalry units.
12 Stables 0 0.015 1 0 and region_religion orthodox 75 and hidden_resource mountains or hidden_resource desert
A Stable allows for the recruitment of basic cavalry units.
13 Knight's Stables 0 0.1 2 0 and region_religion orthodox 75 and hidden_resource forest
Knight's stables allow for the recruitment of cavalry units.
14 Knight's Stables 0 0.05 1 0 and region_religion orthodox 75 and hidden_resource grasland
Knight's stables allow for the recruitment of cavalry units.
15 Knight's Stables 0 0.025 1 0 and region_religion orthodox 75 and hidden_resource mountains or hidden_resource desert
Knight's stables allow for the recruitment of cavalry units.
16 Baron's Stables 0 0.1 2 0 and region_religion orthodox 75 and hidden_resource forest
Baron's stables allow for the recruitment of capable cavalry units.
17 Baron's Stables 0 0.05 1 0 and region_religion orthodox 75 and hidden_resource grasland
Baron's stables allow for the recruitment of capable cavalry units.
18 Baron's Stables 0 0.025 1 0 and region_religion orthodox 75 and hidden_resource mountains or hidden_resource desert
Baron's stables allow for the recruitment of capable cavalry units.
19 Earl's Stables 0 0.1 2 0 and region_religion orthodox 75 and hidden_resource forest
Earl's stables allow for the recruitment of elite cavalry units.
20 Earl's Stables 0 0.05 1 0 and region_religion orthodox 75 and hidden_resource grasland
Earl's stables allow for the recruitment of elite cavalry units.
21 Earl's Stables 0 0.025 1 0 and region_religion orthodox 75 and hidden_resource mountains or hidden_resource desert
Earl's stables allow for the recruitment of elite cavalry units.
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