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Pronoia Infantry
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Views: 1839
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Class and category |
heavy infantry
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Soldier |
Pronoia_Infantry, 48, 0, 1
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
can_withdraw, hide_forest, sea_faring
A miscellanious list of attributes and abilities the unit may have
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Formation |
1.2, 1.2, 2.4, 2.4, 4, square
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Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
7, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1.2, ap
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
3, 3, 8, metal
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
2, 1, 0, 2, -2
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
5, normal, trained
Morale, Discipline, Training
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Cost |
1, 430, 125, 50, 115, 430, 4, 120
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Unit Description |
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The Pronoia are provincial soldiers who provide military service in exchange for land grants in manner much like the European Feudal system. While cavalry are the most common Pronoia soldiers, various infantry and missile troops are also raised this way. Probably holders of small land fiefs, these light troops are equipped with basic armour, shield and a mace.
Armour upgrade |
Armourer An Armourer can notably improve the armour available to new and retrained units.
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Ownership factions |
Pronoia Infantry heavy infantry Basic light infantry equipped with basic armour, a shield and a mace. Useful melee troops, but susceptible to heavier infantry and cavalry.
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
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City Watch |
1 |
0.5 |
4 |
0 |
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A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
2 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
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Militia Drill Square |
1 |
0.7 |
6 |
0 |
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A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
3 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
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Militia Barracks |
1 |
0.7 |
6 |
0 |
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Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
4 |
city Army Barracks Army Barracks are the first training facilities capable of training full-time professional soldiers.
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Army Barracks |
1 |
0.7 |
6 |
0 |
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Army Barracks are the first training facilities capable of training full-time professional soldiers. |
5 |
city Royal Barracks Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
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Royal Barracks |
1 |
0.7 |
6 |
0 |
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Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs. |
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