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Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Solanki Rajputs / Rajput Javelin Cavalry
Broken Crescent 2.02 破碎的新月 2.02
The Solanki Rajputs The Solanki Rajputs
Units List 兵種單位
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Rajput Javelin Cavalry
Rajput Javelin Cavalry
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Class and category 兵種 missile cavalry
Soldier 兵員數量 rajput_javelinmen_cavalry, 40, 0, 0.6
Mount 騎乘座騎 bc heavy horse, elephant -4, camel -4
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle
Formation 陣形 2, 3, 3, 6, 2, square
Hit points 生命值 1, 0
Primary weapon 主武器 11, 4, javelin, 60, 6, thrown, missile_mechanical, piercing, spear, 25, 1, thrown, spear_bonus_4
Secondary weapon 副武器 4, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Primary armour 主防禦 1, 4, 3, flesh
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 -1, 2, 1, 2, -1
Mental 士氣 6, low, untrained
Cost 招募成本 1, 707, 325, 128, 45, 707
Unit Description 兵種描述
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Rajput Javelin Cavalry Rajput cavalry were respected by their enemies, and allies, for their incredible speed. Unlike neighboring Muslim states that used the heavy Ghulams, many Rajput men abandoned their armor completely in favor of swiftness on the battlefield. These are undisciplined, free men who lack uniform and organization, but have similar shields and javelins. They are best used to pepper enemy cavalry who will be frustrated trying to catch up to them.

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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Stables 1 0.25 1 1 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
A Stable allows for the recruitment of basic cavalry units.
2 Stables 1 0.18 1 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
A Stable allows for the recruitment of basic cavalry units.
3 Stables 1 0.18 1 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
A Stable allows for the recruitment of basic cavalry units.
4 Stables 1 0.36 1 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
A Stable allows for the recruitment of basic cavalry units.
5 Stables 1 0.6 1 1 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
A Stable allows for the recruitment of basic cavalry units.
6 Stables 1 0.36 1 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
A Stable allows for the recruitment of basic cavalry units.
7 Knight's Stables 1 0.25 2 2 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
Knight's stables allow for the recruitment of cavalry units.
8 Knight's Stables 1 0.18 2 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
9 Knight's Stables 1 0.18 2 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
Knight's stables allow for the recruitment of cavalry units.
10 Knight's Stables 1 0.36 2 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
11 Knight's Stables 1 0.4 2 2 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
Knight's stables allow for the recruitment of cavalry units.
12 Knight's Stables 1 0.36 2 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
Knight's stables allow for the recruitment of cavalry units.
13 Baron's Stables 1 0.19 2 3 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
Baron's stables allow for the recruitment of capable cavalry units.
14 Baron's Stables 1 0.18 2 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
15 Baron's Stables 1 0.18 2 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
Baron's stables allow for the recruitment of capable cavalry units.
16 Baron's Stables 1 0.36 2 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
17 Baron's Stables 1 0.34 2 3 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
Baron's stables allow for the recruitment of capable cavalry units.
18 Baron's Stables 1 0.36 2 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
Baron's stables allow for the recruitment of capable cavalry units.
19 Earl's Stables 1 0.17 3 4 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
Earl's stables allow for the recruitment of elite cavalry units.
20 Earl's Stables 1 0.18 3 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
21 Earl's Stables 1 0.18 3 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
Earl's stables allow for the recruitment of elite cavalry units.
22 Earl's Stables 1 0.29 3 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
23 Earl's Stables 1 0.32 3 4 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
Earl's stables allow for the recruitment of elite cavalry units.
24 Earl's Stables 1 0.29 3 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
Earl's stables allow for the recruitment of elite cavalry units.
25 King's Stables 1 0.16 3 5 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
King's stables allow for the recruitment of the penultimate cavalry units.
26 King's Stables 1 0.22 3 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
27 King's Stables 1 0.22 3 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
King's stables allow for the recruitment of the penultimate cavalry units.
28 King's Stables 1 0.36 3 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
29 King's Stables 1 0.3 3 5 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
King's stables allow for the recruitment of the penultimate cavalry units.
30 King's Stables 1 0.36 3 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
King's stables allow for the recruitment of the penultimate cavalry units.
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