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Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Malikate of Sindh / Dismounted Jagirdar Swordsmen
Broken Crescent 2.02 破碎的新月 2.02
The Malikate of Sindh The Malikate of Sindh
Units List 兵種單位
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Dismounted Jagirdar Swordsmen
Dismounted Jagirdar Swordsmen
Rate 評分: 18 ratings 個評分
Legendary unit 極度推薦
Views 查看: 449
Class and category 兵種 heavy infantry
Soldier 兵員數量 rajput_dismounted_noble_swordsmen, 40, 0, 1.0
Mount 騎乘座騎
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, hardy, can_withdraw
Formation 陣形 2, 2, 2, 2.5, 3, square
Hit points 生命值 1, 0
Primary weapon 主武器 11, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Secondary weapon 副武器 0, 2, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 主防禦 7, 14, 4, metal
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 0, 1, -1, 1, -3
Mental 士氣 16, disciplined, untrained
Cost 招募成本 1, 713, 313, 179, 80, 713
Unit Description 兵種描述
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Dismounted Jagirdar Swordsmen A region ever the gateway to and from the Indian subcontinent, the waters of the Indus have been a baptism to every power that would seek to conquer the lands and people of India. So too has it been a mark upon which native powers would measure themselves by in crossing to show that they have transcended being an empire of India to become a kingdom of Greater-Asia. Amongst such soils torn asunder by the passing of great armies, divided kingdoms have taken root when the land is not submerged in greater empires of Iranian, Hindu, Turk or Arab. Even since the first arrival of Muslim domination to Northern India, the Indus remains characterized more than anything by divided sovereignty, ruled tenuously by the Caliphates as petty kingdoms both Hindu and Muslim rose from the ashes. With the ascension of Iranian-borne dynasties, it remained a no-mans-land for the Muslims to cross in incursions. Yet it would be with Mahmud of Ghazni that once more would foreign Muslim powers seek to include India as its own, though the Ghaznavids would linger only as but another player of Punjabi politics in the years following his death. Just as Rajput should emerge from the chaos of Hunnic and Kushan invasion, so too should the Jagirdar be borne from seed of spilled blood and womb of warring chaos. Persian in origin for ‘land assigned’, the Jagir is a small territory bestowed from a Muslim ruler to a military officer, in effect making him a subject-king of his fiefdom. Not only would power be granted to the Jagirdar, the holder of the Jagir fief, but so too would much of the income in order to maintain his family and troops. Typically upon death or departure of the Jagirdar, the lands would revert back to the King, but in certain cases the fiefdom would be hereditary. In an ironic twist of fate, it would take further dividing up an Indus ruler’s kingdom to avoid having his land be ripped apart into divided kingdoms. The three hundred some years of Arab rule has lingered on in Sindh, despite power recently having been seized by the indigenous Soomro. Though much of the ancestral Rajput culture remained despite their conversion to Islam, martial traditions were well received by the Rajputs and Jats of Sindh. Among them, the tradition of dismounting to fight, so alien to the descendants of Iranian and Hunnic invaders, was well received even by the aristocracy of Sindh, with many Jagirdar taking to the practice just as they took to Arabian-inspired horsemanship. On foot they fight as a unit of heavily armed and armored swordsmen, skilled with Indian-steel swords of a forward-curve. Consisting of the very best of the Jagirdar dismounted to fight, they are far too valuable to be used to receive the enemy, and in the chivalrous traditions of their Arabian and Rajput ancestors, are best leading the charge at the vanguard.

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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Barracks 1 0.29 1 0 and hidden_resource recruit_sindh and not event_counter first_turn 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
2 Barracks 1 0.56 1 4 and hidden_resource recruit_sindh and event_counter ai_is_sindh 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
3 Barracks 1 0.29 1 0 and hidden_resource recruit_sindh and event_counter player_is_sindh 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
4 Armoury 1 0.36 2 0 and hidden_resource recruit_sindh and not event_counter first_turn 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
5 Armoury 1 0.7 2 5 and hidden_resource recruit_sindh and event_counter ai_is_sindh 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
6 Armoury 1 0.36 2 0 and hidden_resource recruit_sindh and event_counter player_is_sindh 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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