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Bow Hero

Exceptionally skilful archers capable of raining fire arrows down upon the enemy.

These archers have few equals. They loose arrows at breathtaking speed and can fire whistling arrows which make enemies quail. Their deadliest weapons are fire arrows, flaming projectiles that have a devastating effect on wooden structures and people alike. These archers have nigh-unbreakable morale, but their lack of numbers leaves them vulnerable if attacked in melee by large enemy forces, as they are not trained well in the arts of hand-to-hand combat.

Japanese legends tell of Tawara Toda, an archer who came to the aid of the Dragon King, Kami Ryujin. Whilst crossing a bridge on Lake Biwa, Tawara Toda stepped over a huge serpent that turned into a dragon: Kami Ryujin. The Dragon King begged Tawara Toda to help him banish a giant centipede that was laying waste to his kingdom. The two went to fight the centipede. Tawara Toga fired two arrows into its body, but to no effect. He considered their predicament, wetted the end of an arrow with his saliva and shot again. The centipede was slain and Kami Ryujin rewarded Tawara Toda with an inexhaustible sack of rice, hence Tawara Toda or “Lord Rice Bale”.

Bow Hero

Unit Name

Bow Hero

Unit Key

Inf_Missile_Bow_Hero

Soldiers

40

Category

Ranged Infantry

Class

Bow Infantry

Multiplayer Cost

1250

└ Multiplayer Limit

1

Recruitment Cost

1650

├ Recruitment Turns

3

└ Unit Limit

1

Unkeep Cost

250

Melee Attack

8

└ Melee Weapon

sabre

Charge Bonus

10

Bonus vs Cavalry

0

Range

200

├ Missile Weapon

bow

└ Projectile

shogun_hero_arrow

Accuracy

80

Reloading Skill

70

Ammunition

40

Melee Defence

6

Armour

7

Morale

40

Abilities

  • Flaming Arrows Flaming Arrows
    This unit can fire flaming arrows for a short period of time. Flaming arrows have a greater damage effect and can set fire to flammable objects. Flaming arrows don't function in wet weather.
  • Screens
    A shield that can be erected during the deployment phase when you are defending. It impedes the movement of enemies, and blocks enemy projectiles.
  • Hold Firm Hold Firm
    This temporarily increases defence ability and stops morale from dropping, making the unit, and up to three nearby units, unbreakable for a short time.
  • Whistling Arrows Whistling Arrows
    Whistling arrows have an unsettling effect on both enemy and friendly troops, reducing their morale and combat ability for a short period when they fly over them.

Strengths & Weaknesses

  • Extremely long range and very fast reload time.
  • Very accurate.
  • Excellent morale.
  • Weak against cavalry and can be swamped by massed melee units.