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Sendai Sendai Units
General
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
1
24 General's Bodyguard
Cavalry / General / (Boshin_Gen_Generals_Bodyguard)
General's Bodyguard
It is not a general's place to fight. He has a battle to organise.
24 1 270 90 18 15 0 70 40 45 12 10 2 12
2
60 General's Hatamoto
Cavalry / General / (Boshin_Gen_Generals_Hatamoto)
General's Hatamoto
It is a general's duty to lead, and a bodyguard's duty to die for his general.
60 1 270 90 14 15 0 8 5 12
Sword Infantry
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
3
200 Shogitai
Melee Infantry / Sword Infantry / (Boshin_Inf_Sword_Shogitai)
Shogitai
These katana-armed warriors are exceptionally brave, and deadly in close combat.
200 2 1090 150 19 15 0 6 2 12
4
200 Katana Kachi
Melee Infantry / Sword Infantry / (Boshin_Inf_Sword_Katana_Kachi)
Katana Kachi
When used by a skilled warrior the katana is a deadly weapon, ideal for melee combat.
200 2 810 100 15 10 0 4 5 8
Spear Infantry
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
5
200 Kyoto Police
Melee Infantry / Spear Infantry / (Boshin_Inf_Spear_Kyoto_Police)
Kyoto Police
The Kyoto police carry long pikes on the battlefield. They can only be recruited within the city of Kyoto.
200 1 750 90 8 8 20 10 3 6
6
200 Spear Levy Garrison
Melee Infantry / Spear Infantry / (Boshin_Inf_Spear_Levy_Garrison)
Spear Levy Garrison
Armed with long spears, these men are incredibly effective against cavalry units.
200 1 500 0 4 6 20 7 1 4
7
200 Spear Levy
Melee Infantry / Spear Infantry / (Boshin_Inf_Spear_Levy)
Spear Levy
Armed with long spears, these men are incredibly effective against cavalry units.
200 1 580 80 4 6 20 7 1 4
8
200 Yari Kachi
Melee Infantry / Spear Infantry / (Boshin_Inf_Spear_Yari_Kachi)
Yari Kachi
These spear-armed warriors are incredibly effective against enemy cavalry.
200 2 860 110 10 10 15 10 4 8
Bow Infantry
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
9
120 Bow Kachi
Ranged Infantry / Bow Infantry / (Boshin_Inf_Missile_Bow_Kachi)
Bow Kachi
Excellent shots, with superb range, these men retain the skills of earlier centuries.
120 2 940 120 6 6 0 150 35 50 25 2 3 7
Matchlock Infantry
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
10
120 Matchlock Kachi
Ranged Infantry / Matchlock Infantry / (Boshin_Inf_Missile_Matchlock_Kachi)
Matchlock Kachi
These warriors carry muskets capable of massed volleys that inflict great damage.
120 2 570 80 6 6 0 100 25 25 15 2 4 7
Special Infantry
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
11
60 Kisho Ninja
Melee Infantry / Special Infantry / (Boshin_Inf_Special_Kisho_Ninjas)
Kisho Ninja
Death hides in the rustling of leaves.
60 2 1420 180 15 20 0 50 40 60 2 8 4 12
Militia Infantry
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
12
200 Levy Garrison Infantry
Ranged Infantry / Militia Infantry / (Boshin_Inf_Militia_Levy_Infantry_Garrison)
Levy Garrison Infantry
To defend one’s home is an act of a brave and worthy man.
200 1 500 0 3 8 2 125 10 5 15 1 1 4
13
200 Levy Infantry
Ranged Infantry / Militia Infantry / (Boshin_Inf_Militia_Levy_Infantry)
Levy Infantry
To defend one’s home is an act of a brave and worthy man.
200 1 500 80 3 8 2 125 10 5 15 1 1 4
Light Infantry
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
14
120 Sharpshooters
Ranged Infantry / Light Infantry / (Boshin_Inf_Light_Sharpshooters)
Sharpshooters
A few bullets, in the right targets, can turn the course of battle.
120 1 840 110 4 10 0 150 45 25 20 2 2 6
Line Infantry
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
15
200 Garrison Infantry
Ranged Infantry / Line Infantry / (Boshin_Inf_Garrison_Infantry)
Garrison Infantry
Line infantry are the bulk of an army, doing a good deal of the killing and most of the dying.
200 1 770 0 4 10 0 125 30 30 10 2 2 6
16
200 Line Infantry
Ranged Infantry / Line Infantry / (Boshin_Inf_Line_Infantry)
Line Infantry
Line infantry are the bulk of an army, doing a good deal of the killing and most of the dying.
200 1 770 100 4 10 5 125 30 30 10 2 2 6
17
200 Shinsengumi Police Force
Ranged Infantry / Line Infantry / (Boshin_Inf_Line_Shinsengumi)
Shinsengumi Police Force
The shinsengumi special police are a useful force of rifle-armed samurai infantry.
200 1 1110 150 10 15 5 125 40 35 10 8 2 10
18
200 Republican Infantry
Ranged Infantry / Line Infantry / (Boshin_Inf_Line_Republican_Infantry)
Republican Infantry
The line of battle can be held by good soldiers, armed with rifles and inspired to defend the Republic.
200 1 1200 160 6 15 5 125 45 55 15 4 2 8
19
200 Shogunate Infantry
Ranged Infantry / Line Infantry / (Boshin_Inf_Line_Shogunate_Infantry)
Shogunate Infantry
Shogunate infantry are trained to stand in line of battle and fire on approaching enemies.
200 1 1200 160 6 15 5 125 45 55 20 4 2 8
Elite Infantry
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
20
200 Republican Guard Infantry
Ranged Infantry / Elite Infantry / (Boshin_Inf_Elite_Republican_Guard_Infantry)
Republican Guard Infantry
The Republic must be defended by those willing to endure any hardship as they stand in line of battle.
200 1 1300 170 11 20 7 125 65 60 15 6 2 12
21
200 Shogunate Guard Infantry
Ranged Infantry / Elite Infantry / (Boshin_Inf_Elite_Shogunate_Guard_Infantry)
Shogunate Guard Infantry
These superior troops are the backbone of a modern army fighting for the Shogun.
200 1 1300 170 11 20 7 125 65 60 15 6 2 12
22
200 United States Marines
Ranged Infantry / Elite Infantry / (Boshin_Inf_Elite_United_States_Marines)
United States Marines
The US Marines reputation as tough men is well deserved.
200 1 1340 170 13 20 7 125 65 60 15 8 2 12
23
200 Royal Marines
Ranged Infantry / Elite Infantry / (Boshin_Inf_Elite_Royal_Marines)
Royal Marines
Manning guns aboard ship or carrying a rifle ashore, Royal Marines always rise to a challenge.
200 1 1370 180 12 20 7 125 70 65 15 7 2 12
24
200 Infanterie de marine
Ranged Infantry / Elite Infantry / (Boshin_Inf_Elite_Infanterie_de_marine)
Infanterie de marine
These hardy marines have learned their business in tough, colonial wars across the world.
200 1 1430 180 11 20 7 125 75 70 15 6 2 12
Sword Cavalry
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
25
80 Republican Guard Cavalry
Cavalry / Sword Cavalry / (Boshin_Cav_Sword_Republican_Guard_Cavalry)
Republican Guard Cavalry
Japanese bravery and a little French panache can ride down almost any foe.
80 2 1200 150 17 10 0 7 2 12
26
80 Sabre Cavalry
Cavalry / Sword Cavalry / (Boshin_Cav_Sword_Sabre_Cavalry)
Sabre Cavalry
All dash and fire, les beaux sabreurs!
80 2 1200 150 18 10 0 7 2 10
Spear Cavalry
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
27
80 Yari Ki
Cavalry / Spear Cavalry / (Boshin_Cav_Spear_Yari_Ki)
Yari Ki
These spear-armed horsemen can be incredibly effective in attacks against enemy cavalry.
80 2 990 130 10 15 15 4 4 8
28
80 Shogunate Guard Cavalry
Cavalry / Spear Cavalry / (Boshin_Cav_Spear_Shogunate_Guard_Cavalry)
Shogunate Guard Cavalry
These swift-moving cavalrymen should be used aggressively to harass enemy flanks, and disrupt other cavalry.
80 2 1230 160 16 30 15 6 2 12
Missile Cavalry
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
29
80 Bow Ki
Cavalry / Missile Cavalry / (Boshin_Cav_Missile_Bow_Ki)
Bow Ki
The storm blows its last. Fallen across the battlefield: The arrows’ harvest.
80 2 680 130 5 10 0 150 50 35 25 2 4 10
30
80 Revolver Cavalry
Cavalry / Missile Cavalry / (Boshin_Cav_Missile_Revolver_Cavalry)
Revolver Cavalry
Revolver cavalry can unleash a tremendous fusilade into the enemy, then gallop away.
80 2 740 90 10 8 0 70 15 30 12 3 2 6
31
80 Carbine Cavalry
Cavalry / Missile Cavalry / (Boshin_Cav_Missile_Carbine_Cavalry)
Carbine Cavalry
Carbine cavalry can deliver accurate and witheringly rapid fire.
80 2 1070 140 13 15 0 125 30 75 40 8 2 8
32
40 Samurai Hero
Cavalry / Missile Cavalry / (Boshin_Cav_Missile_Samurai_Hero)
Samurai Hero
Skill with the bow may become outmoded, but courage lives forever!
40 2 1080 160 9 10 0 150 80 60 25 2 6 20
Artillery Units
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
33
40 Parrott Guns
Siege Engine / Artillery Units / (Boshin_Art_Parrot_Guns)
Parrott Guns
Properly employed, artillery is the lord of the battlefield.
40 3 1570 200 4 9 0 550 25 25 20 4 1 4
34
40 Armstrong Guns
Siege Engine / Artillery Units / (Boshin_Art_Armstrong_Guns)
Armstrong Guns
An enemy dashed to smithereens is an enemy no more.
40 3 1760 220 4 9 0 550 30 50 20 4 1 4
35
40 Gatling Guns
Siege Engine / Artillery Units / (Boshin_Art_Gatling_Guns)
Gatling Guns
Industrial machinery, applied to the battlefield business of killing.
40 3 2510 320 4 9 0 250 20 75 500 4 1 4
Siege Units
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
36
40 Wooden Cannons
Siege Engine / Siege Units / (Boshin_Art_Wooden_Cannons)
Wooden Cannons
Wooden guns: apparently absurd, and yet deadly too.
40 3 710 100 2 4 0 500 10 10 8 2 1 2
Gunboat
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
37
15 Gun boat - Chiyodagata class
Light Ship / Gunboat / (Boshin_Gun_Boat_Chiyodagata)
Gun boat - Chiyodagata class
Small, fast moving and manoeuvrable, the Chiyodagata is affordable yet effective.
15 1 360 50 700 70 4 0 250 10
Corvette
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
38
80 Wooden Corvette - Kanko Maru class
Medium Ship / Corvette / (Boshin_Corvette_Kanko_Maru)
Wooden Corvette - Kanko Maru class
Slow moving and armoured, this ship is useful in large scale naval battles as well as coastal and port battles.
80 2 720 90 750 70 4 0 800 14
39
80 Copper plated Corvette - Kanko Maru class
Medium Ship / Corvette / (Boshin_Corvette_Kanko_Maru_Copper_Plated)
Copper plated Corvette - Kanko Maru class
Slow moving and armoured, this ship is useful in large scale naval battles as well as coastal and port battles.
80 2 800 100 750 70 4 0 800 14
40
80 Armoured Corvette - Kanko Maru class
Medium Ship / Corvette / (Boshin_Corvette_Kanko_Maru_Iron_Plated)
Armoured Corvette - Kanko Maru class
Slow moving and armoured, this ship is useful in large scale naval battles as well as coastal and port battles.
80 2 940 120 750 70 4 0 1000 14
41
50 Wooden Corvette - Kanrin Maru class
Medium Ship / Corvette / (Boshin_Corvette_Kanrin_Maru)
Wooden Corvette - Kanrin Maru class
Size, armament and a good turn of speed make the Kanrin Maru a handy ship.
50 2 1440 180 750 70 4 0 800 12
42
50 Copper plated Corvette - Kanrin Maru class
Medium Ship / Corvette / (Boshin_Corvette_Kanrin_Maru_Copper_Plated)
Copper plated Corvette - Kanrin Maru class
Size, armament and a good turn of speed make the Kanrin Maru a handy ship.
50 2 1520 190 750 70 4 0 800 12
43
50 Wooden Corvette - Kaiten class
Medium Ship / Corvette / (Boshin_Corvette_Kaiten)
Wooden Corvette - Kaiten class
Faster than comparably-sized ships, the Kaiten’s speed and manoeuvrability make it ideal for port and coastal battles.
50 2 1590 200 750 70 4 0 800 12
44
50 Copper plated Corvette - Kaiten class
Medium Ship / Corvette / (Boshin_Corvette_Kaiten_Copper_Plated)
Copper plated Corvette - Kaiten class
Faster than comparably-sized ships, the Kaiten’s speed and manoeuvrability make it ideal for port and coastal battles.
50 2 1660 210 750 70 4 0 800 12
45
50 Armoured Corvette - Kanrin Maru class
Medium Ship / Corvette / (Boshin_Corvette_Kanrin_Maru_Iron_Plated)
Armoured Corvette - Kanrin Maru class
Size, armament and a good turn of speed make the Kanrin Maru a handy ship.
50 3 1660 210 750 70 4 0 1000 12
46
100 Wooden Corvette - Kasuga class
Medium Ship / Corvette / (Boshin_Corvette_Kasuga)
Wooden Corvette - Kasuga class
Suitable for battles in the open sea and coastal engagements, the Kasuga has good range and accuracy.
100 3 1730 220 750 70 4 0 800 16
47
50 Armoured Corvette - Kaiten class
Medium Ship / Corvette / (Boshin_Corvette_Kaiten_Iron_Plated)
Armoured Corvette - Kaiten class
Faster than comparably-sized ships, the Kaiten’s speed and manoeuvrability make it ideal for port and coastal battles.
50 2 1800 230 750 70 4 0 1000 12
48
100 Copper-plated Corvette - Kasuga class
Medium Ship / Corvette / (Boshin_Corvette_Kasuga_Copper_Plated)
Copper-plated Corvette - Kasuga class
Suitable for battles in the open sea and coastal engagements, the Kasuga has good range and accuracy.
100 3 1800 230 750 70 4 0 800 16
49
100 Armoured Corvette - Kasuga class
Medium Ship / Corvette / (Boshin_Corvette_Kasuga_Iron_Plated)
Armoured Corvette - Kasuga class
Suitable for battles in the open sea and coastal engagements, the Kasuga has good range and accuracy.
100 4 1950 250 750 70 4 0 1000 16
Frigate
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
50
150 Wooden Frigate - Kaiyo Maru class
Heavy Ship / Frigate / (Boshin_Frigate_Kaiyo_Maru)
Wooden Frigate - Kaiyo Maru class
Powerful and strong, the Kaiyo Maru is blessed with excellent firepower and crew morale.
150 4 3460 440 750 70 4 0 1500 17
51
150 Copper plated Frigate - Kaiyo Maru class
Heavy Ship / Frigate / (Boshin_Frigate_Kaiyo_Maru_Copper_Plated)
Copper plated Frigate - Kaiyo Maru class
Powerful and strong, the Kaiyo Maru is blessed with excellent firepower and crew morale.
150 4 3530 450 750 70 4 0 1500 17
52
150 Armoured Frigate - Kaiyo Maru class
Heavy Ship / Frigate / (Boshin_Frigate_Kaiyo_Maru_Iron_Plated)
Armoured Frigate - Kaiyo Maru class
Powerful and strong, the Kaiyo Maru is blessed with excellent firepower and crew morale.
150 5 4950 500 750 70 4 0 2000 17
Ironclad
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
53
50 Ironclad - Kotetsu class
Heavy Ship / Ironclad / (Boshin_Ironclad_Kotetsu)
Ironclad - Kotetsu class
This slow moving battle ship has impressive armament with excellent range and accuracy.
50 4 3600 450 1000 70 4 0 3000 18
54
70 Ironclad - Roanoke class
Heavy Ship / Ironclad / (Boshin_Ironclad_USS_Roanoke)
Ironclad - Roanoke class
Pride of the US navy, these large ironclad battleships have excellent firepower and crew morale.
70 5 7200 720 850 70 4 0 8000 19
55
50 Ironclad - L’ocean class
Heavy Ship / Ironclad / (Boshin_Ironclad_L'Ocean)
Ironclad - L’ocean class
Large vessels, the Ocean class ironclads are heavily armoured, and possess excellent long-ranged and accurate guns.
50 5 10800 1080 850 70 4 0 6000 19
56
220 Ironclad - Warrior class
Heavy Ship / Ironclad / (Boshin_Ironclad_HMS_Warrior)
Ironclad - Warrior class
Powerful, enormous iron beasts, the Warrior class have unparalleled armament.
220 6 18000 2250 800 70 4 0 10000 20
Torpedo Boat
No. Unit Sol. Recru. Turns Recru. Cost Unkeep Cost Mle. Atk. Chg. vs Cav. Rng. Acc. Rel. Amo. Ship Hul. Mle. Def. Arm. Mor.
57
15 Torpedo boat - Chiyodagata class
Light Ship / Torpedo Boat / (Boshin_Torpedo_Boat_Chiyodagata)
Torpedo boat - Chiyodagata class
A small, fast-moving vessel armed with deadly torpedoes.
15 2 1440 180 1000 70 4 0 250 12