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Raiding Horsemen TylisTylis Missile Cavalry

Raiding Horsemen

Fine javelin and sword-armed mounted skirmishers, yet just as effective in melee.

The Celts held horses in high regard; they were prestige possessions, and revered for their strength and vitality. As a result Celtic cavalry, like that of many armies, was the preserve of the wealthy nobility. Developments in saddle technology gave horsemen a firm seat without the need for stirrups: four pommels held the rider's thighs and this, in turn, allowed greater movement when using a sword or spear. With this improvement, cavalry tactics emerged and two-man chariots declined; they were no longer the only fast-moving strike force. Some cavalrymen carried long swords and, in the same fashion as traditional chariot riders, were given to dismounting and fighting on foot. Celtic horsemen became a much sought-after mercenary force and, over the centuries, served in the Carthaginian, Egyptian and Roman armies.

Raiding Horsemen

Unit Name

Raiding Horsemen

Main Unit Key

Cel_Raiding_Horsemen

Land Unit Key

Cel_Raiding_Horsemen

Naval Unit Key

barbarian_transport_small

Soldiers

80

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

490

Recruitment Cost

490

Upkeep Cost

110

Missile Damage

32

├ Missile Weapon

rome_javelin

├ Projectile

javelin_normal

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

13

Shots Per Minute

7

Ammunition

7

Melee Attack

36

Weapon Damage

34

├ Melee Weapon

rome_celtic_hellenic_sword_cav

├ Melee Damage Base

30

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

25

Melee Defence

36

├ Base Defence

16

├ Shield

cavalry

└ Shield Defence

20

Armour

45

├ Armour

light_padded

├ Armour Defence

15

└ Shield Armour

30

Health

75

├ Man Entity

rome_infantry_light

├ Man Health

40

├ Bonus Hit Points

10

├ Mount

rome_celtic_horse_sword_shield_l

├ Mount Entity

rome_horse_light

└ Mount Health

25

Base Morale

50

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.

Strengths & Weaknesses

Light Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Raiding Horsemen
  • Short range
  • Fast rate of fire
  • Fast moving
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Requires Buildings
Raiding Horsemen Lv. 0 Stables
Stables
(barb_agriculture_horse_3)
Level 2
Horse Ranch
Horse Ranch
(barb_agriculture_horse_4)
Level 3
Garrison Buildings
Raiding Horsemen x 2 Stables
Stables
(barb_agriculture_horse_3)
Level 2
Horse Ranch
Horse Ranch
(barb_agriculture_horse_4)
Level 3
Faction Availability
Grand Campaign