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General
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Oathsworn
Melee Infantry / Melee Infantry / (Cel_Oathsworn)
Oathsworn
Great and terrible oaths should be kept, in blood and by the sword.
160 1340 1340 200 48 45 35 69 80 65 70
2
80 Noble Horse
Cavalry / Melee Cavalry / (Cel_Noble_Horse)
Noble Horse
These aristocrats can afford the best armour and weaponry, making them a formidable force.
80 1300 1300 200 51 31 47 44 75 105 70
Melee Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
3
160 Gallo-Thracian Infantry
Melee Infantry / Melee Infantry / (Cel_Gallo_Thracian_Infantry)
Gallo-Thracian Infantry
The living embodiment of two fine martial cultures, these men are fast-moving, superior melee troops.
160 650 650 120 34 40 32 56 65 55 50
4
160 Oathsworn
Melee Infantry / Melee Infantry / (Cel_Oathsworn)
Oathsworn
Great and terrible oaths should be kept, in blood and by the sword.
160 1340 1340 200 48 45 35 69 80 65 70
5
160 Tribal Warriors
Melee Infantry / Melee Infantry / (Cel_Tribal_Warriors)
Tribal Warriors
Fighting in the Celtic tradition, these warriors earned their longswords through many acts of heroism.
160 740 740 130 30 40 26 70 95 60 55
6
160 Celtic Warriors
Melee Infantry / Melee Infantry / (Cel_Warriors)
Celtic Warriors
There is a deep savagery in these warrior's hearts; a delight in battle for its own sake.
160 350 350 80 27 40 25 50 45 55 45
7
160 Thracian Warriors
Melee Infantry / Melee Infantry / (Thr_Warriors)
Thracian Warriors
A Thracian thinks himself unequalled by others. Perhaps he is right?
160 420 420 90 46 45 36 12 30 50 45
Missile Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
8
120 Celtic Skirmishers
Missile Infantry / Missile Infantry / (Cel_Skirm)
Celtic Skirmishers
Even the poorest of the tribe can fight for its honour and glory.
120 350 350 90 32 80 7 7 8 24 3 27 40 50 25
9
120 Celtic Slingers
Missile Infantry / Missile Infantry / (Cel_Slingers)
Celtic Slingers
These slingers, eager for glory in battle, are highly effective skirmishers.
120 280 280 70 20 150 7 25 8 24 3 37 25 45 25
10
120 Mercenary Thracian Peltasts
Missile Infantry / Missile Infantry / (Mer_Thr_Peltasts)
Mercenary Thracian Peltasts
Good skirmishers should always be on a general's 'shopping list'.
120 480 360 270 41 80 8 7 28 35 12 40 30 55 45
Spear Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
11
160 Levy Freemen
Melee Infantry / Spear Infantry / (Cel_Levy_Freemen)
Levy Freemen
The chance to win glory and position makes these men fierce opponents.
160 210 210 60 12 22 15 55 45 50 30
12
160 Spear Warriors
Melee Infantry / Spear Infantry / (Cel_Spear_Warriors)
Spear Warriors
A warrior grasps the spear firmly, so that it does not shake in his hand.
160 490 490 100 24 26 22 60 65 50 45
13
160 Celtic Tribesmen
Melee Infantry / Spear Infantry / (Cel_Tribesmen)
Celtic Tribesmen
While ill-disciplined, these men are ferocious fighters in search of honour.
160 280 280 60 9 26 10 52 45 40 25
Melee Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
14
80 Light Horse
Cavalry / Melee Cavalry / (Cel_Light_Horse)
Light Horse
The capable mounted skirmishers are a useful force for keeping an enemy at bay.
80 450 450 110 42 27 39 56 15 75 45
15
80 Noble Horse
Cavalry / Melee Cavalry / (Cel_Noble_Horse)
Noble Horse
These aristocrats can afford the best armour and weaponry, making them a formidable force.
80 1300 1300 200 51 31 47 44 75 105 70
Missile Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
16
80 Raiding Horsemen
Cavalry / Missile Cavalry / (Cel_Raiding_Horsemen)
Raiding Horsemen
Fine javelin and sword-armed mounted skirmishers, yet just as effective in melee.
80 490 490 110 32 80 7 7 36 34 25 36 45 75 50
17
80 Mercenary Thracian Cavalry
Cavalry / Missile Cavalry / (Mer_Thr_Cav)
Mercenary Thracian Cavalry
Light cavalry who can defend themselves are always a sound investment.
80 450 330 240 32 80 7 7 40 24 16 36 40 75 35
Fixed Artillery
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
18
40 Dacian Giant Ballista
Siege Engine / Fixed Artillery / (Dac_Giant_Ballista)
Dacian Giant Ballista
An enemy impaled is no longer a threat to Dacian glory.
40 730 730 150 210 550 2 9 24 6 14 10 45 40
Field Artillery
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
19
40 Dacian Ballista
Siege Engine / Field Artillery / (Dac_Ballista)
Dacian Ballista
Ballista bolt or falx? Does it matter how an enemy dies?
40 1560 560 110 180 420 3 9 24 6 14 10 45 40
20
40 Dacian Scorpion
Siege Engine / Field Artillery / (Dac_Cheiroballistra)
Dacian Scorpion
Honest falx-work or scorpion bolt: it makes no difference as long as the enemy dies.
40 520 520 100 120 350 6 9 24 6 14 10 45 40
21
40 Dacian Heavy Onager
Siege Engine / Field Artillery / (Dac_Large_Onager)
Dacian Heavy Onager
An onager lacks the subtlety of a falx, but it still hurts the enemy.
40 1790 790 160 230 480 2 9 24 6 14 10 45 40
22
40 Dacian Onager
Siege Engine / Field Artillery / (Dac_Onager)
Dacian Onager
What use is a helmet when an onager fires at you?
40 1580 580 120 200 350 3 9 24 6 14 10 45 40
Admiral
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
23
120 Heavy Raider - Oathsworn
Medium Ship / Melee Ship / (Cel_Oathsworn_Heavy_Raider)
Heavy Raider - Oathsworn
Strong warships, constructed to withstand the worst the sea can throw at them.

Great and terrible oaths should be kept, in blood and by the sword.

120 1060 1060 212 1290 3 48 45 35 69 80 65 70
Melee Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
24
120 Heavy Raider - Oathsworn
Medium Ship / Melee Ship / (Cel_Oathsworn_Heavy_Raider)
Heavy Raider - Oathsworn
Strong warships, constructed to withstand the worst the sea can throw at them.

Great and terrible oaths should be kept, in blood and by the sword.

120 1060 1060 212 1290 3 48 45 35 69 80 65 70
25
100 Medium Assault Raider - Celtic Warriors
Medium Ship / Melee Ship / (Cel_Warriors_Medium_Raider)
Medium Assault Raider - Celtic Warriors
Able to withstand rough seas, these ships' crews can capture enemy vessels in any weather.

There is a deep savagery in these warrior's hearts; a delight in battle for its own sake.

100 570 570 114 27 40 25 50 45 55 45
26
120 Persian Assault Teteres - Spear Warriors
Medium Ship / Melee Ship / (Cel_Spear_Warriors_Four)
Persian Assault Teteres - Spear Warriors
Ramming attacks from these ships will inflicting terrible damage.

A warrior grasps the spear firmly, so that it does not shake in his hand.

120 690 690 138 760 3 24 26 22 60 65 50 45
27
80 Assault Raider - Celtic Tribesmen
Medium Ship / Melee Ship / (Cel_Tribesmen_Raider)
Assault Raider - Celtic Tribesmen
Useful ships, with crews large enough to board enemy vessels.

While ill-disciplined, these men are ferocious fighters in search of honour.

80 290 290 58 9 26 10 52 45 40 25
Missile Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
28
140 Greek Missile Penteres - Celtic Slingers
Medium Ship / Missile Ship / (Cel_Slingers_Five)
Greek Missile Penteres - Celtic Slingers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

These slingers, eager for glory in battle, are highly effective skirmishers.

140 860 860 172 880 3 20 150 7 25 8 24 3 37 25 45 25
29
100 Medium Missile Raider - Celtic Slingers
Medium Ship / Missile Ship / (Cel_Slingers_Medium_Raider)
Medium Missile Raider - Celtic Slingers
Tough warships for harrying the enemy, constructed to take on the worst of seas.

These slingers, eager for glory in battle, are highly effective skirmishers.

100 610 610 122 20 150 7 25 8 24 3 37 25 45 25
30
80 Missile Raider - Celtic Skirmishers
Medium Ship / Missile Ship / (Cel_Skirm_Raider)
Missile Raider - Celtic Skirmishers
These ships keep a contingent of archers aboard to harry enemy crews.

Even the poorest of the tribe can fight for its honour and glory.

80 380 380 76 32 80 7 7 8 24 3 27 40 50 25
Artillery Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
31
40 Roman Light Artillery Quinquereme - Celtic Ballista (Ship)
Medium Ship / Artillery Ship / (Cel_Ballista_Five)
Roman Light Artillery Quinquereme - Celtic Ballista (Ship)
Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist.

War is not always about glory. Sometimes it is simply about killing the enemy.

40 640 640 128 817 3 180 420 2 9 24 6 14 10 45 40
32
40 Roman Artillery Quinquereme - Celtic Onager (Ship)
Medium Ship / Artillery Ship / (Cel_Onager_Five)
Roman Artillery Quinquereme - Celtic Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

While generals sneer at enemy onagers, their soldiers do not.

40 760 760 152 817 3 200 350 2 12 24 6 14 10 45 40
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