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Raiding Hemiolia - Egyptian Javelinmen EgyptEgypt Missile Ship

Raiding Hemiolia - Egyptian Javelinmen

These swift, manoeuvrable ships are a useful scouting force for any admiral.

The javelin is a simple, deadly weapon, even in the hands of a peasant.

The 'one-and-a-half' or 'hemiolia' was a light galley which was much favoured by pirates in the ancient world. It developed from the bireme, a ship that had two full decks of oars along its entire length. The hemiola reduced the number of oars on the upper level, leaving roughly half the number of oars and rowers in the midship section. The smaller number of rowers had little effect on overall speed because the laden weight of the vessel also dropped. Because it used both oars and sails, and the crew could rapidly change propulsion method, it was an ideal vessel for chasing down fat, wealthy merchant ships. Boarding attacks were mounted from hemiolas; ramming was not a useful tactic as loot ended up with the fish rather than enriching the pirates! The speed and handiness of hemiolas made them useful as scouts, supply boats and vessels used to pick off damaged enemies at the edge of battles.

(Egyptian Javelinmen)
Native troops supported the Greek phalanxes of Ptolemaic Egypt. Brave and proud warriors, Egyptians fulfilled several roles, but were most commonly used as peltasts, skirmishers on the flanks of the phalanxes, or as non-phalanx infantry in difficult terrain. Although the Ptolemies adopted all the trappings of the Pharaohs and their religious infrastructure, there was still much unrest among the native population long after the succession. This was due mainly to the way the Greek overlords used the traditions of the Pharaohs to fill their coffers at the expensive of ordinary people. The core of Ptolemaic armies was always Greek until the Battle of Raphia in 217BC, when they faced such a large Seleucid force and Ptolemy IV was forced to muster some 30,000 native Egyptians for the first time. Need overcame the suspicion of the disenchanted natives; the performance of the Egyptians in battle eventually led to a greater proportion of native troops in the Egyptian army and, in time, more diverse roles for those men as they gained the trust of their Greek commanders.

Raiding Hemiolia - Egyptian Javelinmen Raiding Hemiolia - Egyptian Javelinmen
Raiding Hemiolia - Egyptian Javelinmen

Unit Name

Raiding Hemiolia - Egyptian Javelinmen

Main Unit Key

Egy_Javelinmen_One_Halfer

Land Unit Key

Egy_Javelinmen

Naval Unit Key

egyptian_one_halfer

Soldiers

80

Category

Light Ship

Class

Missile Ship

Custom Battle Cost

370

Recruitment Cost

370

Upkeep Cost

74

Missile Damage

32

├ Missile Weapon

rome_javelin

├ Projectile

javelin_normal

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

13

Shots Per Minute

7

Ammunition

7

Ship Health

402

└ Ship

egyptian_one_halfer

Ship Speed

7

Melee Attack

8

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

37

├ Base Defence

12

├ Shield

pelta

└ Shield Defence

25

Armour

15

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

5

Health

45

├ Man Entity

rome_infantry_very_light

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

25

Abilities

Raiding Hemiolia
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Raiding Hemiolia
  • Very poor hull strength
  • Light crew
  • Very fast speed
  • Weak ramming
  • Very poor boarding
  • Poor missile combat
Egyptian Javelinmen
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Raiding Hemiolia - Egyptian Javelinmen Lv. 0 Port
Port
(greek_port_1)
Level 0
Fishing Port
Fishing Port
(greek_port_fish_2)
Level 1
Fishmonger
Fishmonger
(greek_port_fish_3)
Level 2
Fish Market
Fish Market
(greek_port_fish_4)
Level 3
Shipwright
Shipwright
(greek_port_harbour_2)
Level 1
Docks
Docks
(greek_port_harbour_3)
Level 2
Neosokoi
Neosokoi
(greek_port_harbour_4)
Level 3
Military Wharf
Military Wharf
(greek_port_military_2)
Level 1
Drydock
Drydock
(greek_port_military_3)
Level 2
Military Port
Military Port
(greek_port_military_4)
Level 3
Harbour
Harbour
(greek_port_trade_2)
Level 1
Trading Port
Trading Port
(greek_port_trade_3)
Level 2
Emporion
Emporion
(greek_port_trade_4)
Level 3
Garrison Buildings
Raiding Hemiolia - Egyptian Javelinmen x 2 Port
Port
(greek_port_1)
Level 0
Fishing Port
Fishing Port
(greek_port_fish_2)
Level 1
Fishmonger
Fishmonger
(greek_port_fish_3)
Level 2
Fish Market
Fish Market
(greek_port_fish_4)
Level 3
Shipwright
Shipwright
(greek_port_harbour_2)
Level 1
Docks
Docks
(greek_port_harbour_3)
Level 2
Neosokoi
Neosokoi
(greek_port_harbour_4)
Level 3
Military Wharf
Military Wharf
(greek_port_military_2)
Level 1
Drydock
Drydock
(greek_port_military_3)
Level 2
Military Port
Military Port
(greek_port_military_4)
Level 3
Harbour
Harbour
(greek_port_trade_2)
Level 1
Trading Port
Trading Port
(greek_port_trade_3)
Level 2
Emporion
Emporion
(greek_port_trade_4)
Level 3