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HomeHome / Total War: Rome II / Odrysian Kingdom / Units / Thracian Slingers
Thracian Slingers Odrysian KingdomOdrysian Kingdom Missile Infantry

Thracian Slingers

All Thracians are born warriors. Some are good shots too.

Slingers were common in ancient armies. Slings are ancient weapons, dating back to Palaeolithic times. In comparison to bows, they were easy to make and had a greater effective range. Constructed from braided flax, hemp or rushes, a sling has a cradle where the shot is placed. One end has a finger-loop, while the other has a knot or strip giving a firm handhold. The slinger puts his middle finger through the loop and holds the knotted end with his thumb and forefinger. After whirling the shot in the sling it is released with a flick of the wrist. Quick to fire and reload, the sling was widely hated by those on the receiving end. Shot varied from stones collected in rivers to shaped lumps of clay and lead; lead shot could fly over 400 metres. Such missiles were sometimes inscribed with comments such as “Catch!” or “Take that!” Shot was difficult to see in flight, and although it lacked the penetrating power of an arrow it could easily break bone or stave-in armour at short ranges. Famously, the Roman Consul Paulus was killed by a slinger early in the disastrous Battle of Cannae.

Thracian Slingers

Unit Name

Thracian Slingers

Main Unit Key

Thr_Slingers

Land Unit Key

Thr_Slingers

Naval Unit Key

barbarian_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

280

Recruitment Cost

280

Upkeep Cost

70

Missile Damage

20

├ Missile Weapon

rome_sling

├ Projectile

sling_stone

├ Missile Damage

16

├ Missile Ap Damage

4

└ Base Reload Time

10

Accuracy

5

Range

150

Reload

13

Shots Per Minute

7

Ammunition

25

Melee Attack

12

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

37

├ Base Defence

12

├ Shield

pelta

└ Shield Defence

25

Armour

15

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

5

Health

45

├ Man Entity

rome_infantry_very_light

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

25

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Thracian Slingers
  • Very long range
  • Average rate of fire
  • Low damage but average armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Thracian Slingers Lv. 0 Craftsman's House
Craftsman's House
(barb_craftsmen_1)
Level 0
Clay Pit
Clay Pit
(barb_craftsmen_pot_2)
Level 1
Potter
Potter
(barb_craftsmen_pot_3)
Level 2
Potter's Workshop
Potter's Workshop
(barb_craftsmen_pot_4)
Level 3
Brine Distiller
Brine Distiller
(barb_craftsmen_salt_2)
Level 1
Salt Kiln
Salt Kiln
(barb_craftsmen_salt_3)
Level 2
Salt Workshop
Salt Workshop
(barb_craftsmen_salt_4)
Level 3
Woodworker
Woodworker
(barb_craftsmen_wood_2)
Level 1
Carpenter
Carpenter
(barb_craftsmen_wood_3)
Level 2
Builder's Hall
Builder's Hall
(barb_craftsmen_wood_4)
Level 3