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Sword Band IceniIceni Melee Infantry

Sword Band

To carry a sword is to be brave amongst the brave.

The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.

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Sword Band

Unit Name

Sword Band

Main Unit Key

Bri_Sword_Band

Land Unit Key

Bri_Sword_Band

Naval Unit Key

barbarian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

340

Recruitment Cost

340

Upkeep Cost

90

Missile Damage

32

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Melee Attack

25

Weapon Damage

40

├ Melee Weapon

rome_celtic_longsword

├ Melee Damage Base

36

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

25

Melee Defence

52

├ Base Defence

22

├ Shield

celtic

└ Shield Defence

30

Armour

45

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

35

Health

50

├ Man Entity

rome_infantry_medium

├ Man Health

40

└ Bonus Hit Points

10

Base Morale

40

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Sword Band
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Sword Band Lv. 0 Artisan's Lodging
Artisan's Lodging
(barb_artisan_1)
Level 0
Bronze Workshop
Bronze Workshop
(barb_artisan_bronze_2)
Level 1
Bronze Forge
Bronze Forge
(barb_artisan_bronze_3)
Level 2
Bronze Furnace
Bronze Furnace
(barb_artisan_bronze_4)
Level 3
Coin Maker
Coin Maker
(barb_artisan_coin_2)
Level 1
Coin Mint
Coin Mint
(barb_artisan_coin_3)
Level 2
Coin Hoard
Coin Hoard
(barb_artisan_coin_4)
Level 3
Horn Maker
Horn Maker
(barb_artisan_maker_2)
Level 1
Trumpet Maker
Trumpet Maker
(barb_artisan_maker_3)
Level 2
Carnyx Maker
Carnyx Maker
(barb_artisan_maker_4)
Level 3
Garrison Buildings
Sword Band x 2 Artisan's Lodging
Artisan's Lodging
(barb_artisan_1)
Level 0
Bronze Workshop
Bronze Workshop
(barb_artisan_bronze_2)
Level 1
Coin Maker
Coin Maker
(barb_artisan_coin_2)
Level 1
Coin Mint
Coin Mint
(barb_artisan_coin_3)
Level 2
Coin Hoard
Coin Hoard
(barb_artisan_coin_4)
Level 3
Horn Maker
Horn Maker
(barb_artisan_maker_2)
Level 1
Trumpet Maker
Trumpet Maker
(barb_artisan_maker_3)
Level 2
Carnyx Maker
Carnyx Maker
(barb_artisan_maker_4)
Level 3
Sword Band x 1 Settlement
Settlement
(barb_city_1)
Level 0
Fortified Settlement
Fortified Settlement
(barb_city_2)
Level 1
Hundred
Hundred
(barb_city_3)
Level 2
Industry Oppidum
Industry Oppidum
(barb_city_industry_4)
Level 3
Trade Oppidum
Trade Oppidum
(barb_city_trade_4)
Level 3
Tribal Oppidum
Tribal Oppidum
(barb_city_tribal_4)
Level 3