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General
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Cimmerian Noble Infantry
Melee Infantry / Spear Infantry / (Gre_Cimmerian_Noble_Infantry)
Cimmerian Noble Infantry
The Spartocid court noblemen, traditionally armed and trained in the Greek way of war.
160 1090 1090 200 41 30 21 60 80 65 70
2
80 Citizen Cavalry
Cavalry / Melee Cavalry / (Gre_Citizen_Cav)
Citizen Cavalry
Wealthy horse-owners have the same rights as the lesser men of the phalanx.
80 540 540 100 37 26 28 28 70 75 45
3
80 Noble Horse Archers
Cavalry / Missile Cavalry / (Ste_Noble_Horse_Archers)
Noble Horse Archers
A Scythian horse archer does not question the target, but asks "Which eye?"
80 790 790 140 40 125 7 15 49 34 16 16 40 85 60
Melee Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
4
160 Young Axes
Melee Infantry / Melee Infantry / (Ste_Young_Axes)
Young Axes
Youthful courage and desire for glory make up for any shortcomings in axe-skill.
160 190 190 50 28 26 14 51 15 45 25
Missile Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
5
120 Cimmerian Heavy Archers
Missile Infantry / Missile Infantry / (Gre_Cimmerian_Heavy_Archers)
Cimmerian Heavy Archers
Adopt the nomad's ways if you wish to defeat him.
120 600 600 130 40 150 7 15 16 20 8 18 35 55 55
6
120 Javelinmen
Missile Infantry / Missile Infantry / (Gre_Javelinmen)
Javelinmen
Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.
120 220 220 60 29 80 7 7 8 24 3 37 15 45 25
7
120 Picked Peltasts
Missile Infantry / Missile Infantry / (Gre_Picked_Peltasts)
Picked Peltasts
The nimblest skirmishers, these men have been chosen for the range and speed of their attacks.
120 720 720 120 41 80 8 10 28 36 12 40 65 55 55
8
120 Slingers
Missile Infantry / Missile Infantry / (Gre_Slingers)
Slingers
Witty slingers often scratch "OUCH!" onto their shot.
120 270 270 70 20 150 7 25 8 24 3 22 20 45 25
9
120 Steppe Archers
Missile Infantry / Missile Infantry / (Ste_Archers)
Steppe Archers
Men who cannot shoot go hungry on the steppes.
120 330 330 80 40 150 6 15 8 24 3 12 10 45 20
Spear Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
10
160 Cimmerian Noble Infantry
Melee Infantry / Spear Infantry / (Gre_Cimmerian_Noble_Infantry)
Cimmerian Noble Infantry
The Spartocid court noblemen, traditionally armed and trained in the Greek way of war.
160 1090 1090 200 41 30 21 60 80 65 70
11
160 Citizen Hoplites
Melee Infantry / Spear Infantry / (Gre_Citizen_Hoplites)
Citizen Hoplites
There is no prouder thing than to defend one's home city as a hoplite.
160 280 280 60 16 26 10 43 55 50 35
12
160 Hoplites
Melee Infantry / Spear Infantry / (Gre_Hoplites)
Hoplites
Hoplites: no other word says "Greeks at war" in quite the same way.
160 650 650 130 34 26 21 57 80 60 55
13
160 Militia Hoplites
Melee Infantry / Spear Infantry / (Gre_Militia_Hoplites)
Militia Hoplites
Any honest citizen can take up the shield and answer to the name of "hoplite".
160 300 300 80 21 26 15 45 55 50 45
14
160 Scythian Hoplites
Melee Infantry / Spear Infantry / (Gre_Scythian_Hoplites)
Scythian Hoplites
If you can't beat the local nomads, get them to join you…
160 530 530 100 30 25 20 56 80 55 50
15
160 Steppe Spearmen
Melee Infantry / Spear Infantry / (Ste_Spear)
Steppe Spearmen
Spearmen are the backbone of an army; they keep cavalry at a respectful distance.
160 190 190 50 14 20 14 52 45 45 25
16
160 Tribesmen
Melee Infantry / Spear Infantry / (Ste_Tribesmen)
Tribesmen
Everyone in the tribe fights. Everyone. Skill and courage will come to those who live.
160 160 160 40 10 25 9 51 45 40 20
Melee Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
17
80 Citizen Cavalry
Cavalry / Melee Cavalry / (Gre_Citizen_Cav)
Citizen Cavalry
Wealthy horse-owners have the same rights as the lesser men of the phalanx.
80 540 540 100 37 26 28 28 70 75 45
Missile Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
18
80 Armoured Horse Archers
Cavalry / Missile Cavalry / (Ste_Armour_Horse_Archers)
Armoured Horse Archers
Once their arrows are gone they will cut their enemies into tiny pieces.
80 580 580 110 40 125 6 15 37 34 15 15 35 75 45
19
80 Steppe Horse Archers
Cavalry / Missile Cavalry / (Ste_Horse_Archers)
Steppe Horse Archers
These horse archers can pepper an enemy before moving in for close-combat.
80 360 360 80 40 125 6 15 9 24 4 13 10 70 30
20
80 Noble Horse Archers
Cavalry / Missile Cavalry / (Ste_Noble_Horse_Archers)
Noble Horse Archers
A Scythian horse archer does not question the target, but asks "Which eye?"
80 790 790 140 40 125 7 15 49 34 16 16 40 85 60
Shock Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
21
80 Steppe Lancers
Cavalry / Shock Cavalry / (Ste_Lancers)
Steppe Lancers
These are hard, almost-fearless shock cavalry, bred for war on the harsh steppes.
80 340 340 80 34 25 51 16 10 70 35
Fixed Artillery
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
22
40 Greek Giant Ballista
Siege Engine / Fixed Artillery / (Gre_Giant_Ballista)
Greek Giant Ballista
What a ballista lacks in honour it makes up for with killing power.
40 730 730 150 210 550 2 9 24 6 14 10 45 40
23
40 Greek Polybolos
Siege Engine / Fixed Artillery / (Gre_Polybolos)
Greek Polybolos
If firing a bolt at the enemy is good, many bolts must be excellent!
40 620 620 120 85 260 13 9 24 6 14 10 45 35
24
40 Greek Bastion Scorpion
Siege Engine / Fixed Artillery / (Gre_Scorpion_Bastion)
Greek Bastion Scorpion
Cruel bolts, fired over long distances, do much to weaken the enemy's resolve.
40 490 490 100 120 400 8 9 24 6 14 10 40 40
25
40 Greek Scorpion (Fixed)
Siege Engine / Fixed Artillery / (Gre_Scorpion)
Greek Scorpion (Fixed)
Cruel bolts, fired over long distances, do much to weaken the enemy's resolve.
40 490 490 100 120 350 6 9 24 6 14 10 45 35
Field Artillery
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
26
40 Greek Bastion Ballista
Siege Engine / Field Artillery / (Gre_Ballista_Bastion)
Greek Bastion Ballista
Only a slack-jawed barbarian would not use such an efficient engine of death!
40 560 560 110 180 460 3 9 24 6 14 10 40 40
27
40 Greek Ballista
Siege Engine / Field Artillery / (Gre_Ballista)
Greek Ballista
Only a slack-jawed barbarian would not use such an efficient engine of death!
40 1560 560 110 180 420 3 9 24 6 14 10 45 40
28
40 Greek Scorpion
Siege Engine / Field Artillery / (Gre_Cheiroballistra)
Greek Scorpion
Cruel bolts, fired over long distances, do much to weaken the enemy's resolve.
40 520 520 100 120 350 6 9 24 6 14 10 45 35
29
40 Greek Heavy Onager
Siege Engine / Field Artillery / (Gre_Large_Onager)
Greek Heavy Onager
Subtlety is not an onager's strongest point. Destruction is.
40 1790 790 160 230 480 2 9 24 6 14 10 45 40
30
40 Greek Bastion Onager
Siege Engine / Field Artillery / (Gre_Onager_Bastion)
Greek Bastion Onager
The crashing arrival of a large rock does much to humble arrogant foes.
40 580 580 120 200 400 4 9 24 6 14 10 40 40
31
40 Greek Onager
Siege Engine / Field Artillery / (Gre_Onager)
Greek Onager
The crashing arrival of a large rock does much to humble arrogant foes.
40 1580 580 120 200 350 3 9 24 6 14 10 45 40
Admiral
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
32
180 Missile Hepteres - Cimmerian Heavy Archers
Heavy Ship / Missile Ship / (Gre_Cimmerian_Archers_Seven)
Missile Hepteres - Cimmerian Heavy Archers
These massive warships put iron into their crews' hearts, and strike fear into the enemy's.

Adopt the nomad's ways if you wish to defeat him.

180 1130 1130 226 1617 5 40 150 7 15 16 20 8 18 35 55 55
33
160 Assault Hexeres - Scythian Hoplites
Heavy Ship / Melee Ship / (Gre_Scythian_Hoplites_Six)
Assault Hexeres - Scythian Hoplites
These magnificent ships are both intimidating and extremely dangerous.

If you can't beat the local nomads, get them to join you…

160 1260 1260 252 1046 5 30 25 20 56 80 55 50
Melee Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
34
160 Assault Hexeres - Scythian Hoplites
Heavy Ship / Melee Ship / (Gre_Scythian_Hoplites_Six)
Assault Hexeres - Scythian Hoplites
These magnificent ships are both intimidating and extremely dangerous.

If you can't beat the local nomads, get them to join you…

160 1260 1260 252 1046 5 30 25 20 56 80 55 50
35
120 Assault Tetreres - Young Axes
Medium Ship / Melee Ship / (Ste_Axes_Four)
Assault Tetreres - Young Axes
Ramming attacks from these ships will inflicting terrible damage.

Youthful courage and desire for glory make up for any shortcomings in axe-skill.

120 500 500 100 825 6 28 26 14 51 15 45 25
36
160 Assault Hexeres - Young Axes
Heavy Ship / Melee Ship / (Ste_Axes_Six)
Assault Hexeres - Young Axes
These magnificent ships are both intimidating and extremely dangerous.

Youthful courage and desire for glory make up for any shortcomings in axe-skill.

160 810 810 160 1046 5 28 26 14 51 15 45 25
37
60 Fire Pot Dieres - Young Axes
Light Ship / Melee Ship / (Ste_Axes_Two_Fire_Pots)
Fire Pot Dieres - Young Axes
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

Youthful courage and desire for glory make up for any shortcomings in axe-skill.

60 320 320 60 501 6 28 26 14 51 15 45 25
38
60 Assault Dieres - Young Axes
Light Ship / Melee Ship / (Ste_Axes_Two)
Assault Dieres - Young Axes
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Youthful courage and desire for glory make up for any shortcomings in axe-skill.

60 270 270 50 501 6 28 26 14 51 15 45 25
Missile Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
39
180 Heavy Tower Hepteres - Cimmerian Heavy Archers
Heavy Ship / Missile Ship / (Gre_Cimmerian_Archers_Seven_Scorpio_Hft)
Heavy Tower Hepteres - Cimmerian Heavy Archers
The threatening towers on these powerful warships should serve as a warning to enemies!

Adopt the nomad's ways if you wish to defeat him.

180 1430 1430 286 1617 5 40 150 7 15 16 20 8 18 35 55 55
40
180 Missile Hepteres - Cimmerian Heavy Archers
Heavy Ship / Missile Ship / (Gre_Cimmerian_Archers_Seven)
Missile Hepteres - Cimmerian Heavy Archers
These massive warships put iron into their crews' hearts, and strike fear into the enemy's.

Adopt the nomad's ways if you wish to defeat him.

180 1130 1130 226 1617 5 40 150 7 15 16 20 8 18 35 55 55
41
80 Raiding Hemiolia - Javelinmen
Light Ship / Missile Ship / (Gre_Javelinmen_One_Halfer)
Raiding Hemiolia - Javelinmen
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.

80 370 370 74 402 6 29 80 7 7 8 24 3 37 15 45 25
42
100 Pursuit Trihemiolia - Javelinmen
Light Ship / Missile Ship / (Gre_Javelinmen_Two_Halfer)
Pursuit Trihemiolia - Javelinmen
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.

100 410 410 82 585 7 29 80 7 7 8 24 3 37 15 45 25
43
140 Scorpion Penteres - Slingers
Medium Ship / Missile Ship / (Gre_Slingers_Five_Dbl_Scorpio)
Scorpion Penteres - Slingers
Deadly accurate dart-throwers give these ships a significant crew-killing potential.

Witty slingers often scratch "OUCH!" onto their shot.

140 980 980 196 1020 5 20 150 7 25 8 24 3 22 20 45 25
44
140 Tower Penteres - Slingers
Medium Ship / Missile Ship / (Gre_Slingers_Five_Lft_Bow)
Tower Penteres - Slingers
From a shipboard tower, all enemies become little targets to be potted at will.

Witty slingers often scratch "OUCH!" onto their shot.

140 980 980 196 1020 5 20 150 7 25 8 24 3 22 20 45 25
45
140 Missile Penteres - Slingers
Medium Ship / Missile Ship / (Gre_Slingers_Five)
Missile Penteres - Slingers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

Witty slingers often scratch "OUCH!" onto their shot.

140 780 780 156 1020 5 20 150 7 25 8 24 3 22 20 45 25
46
80 Scorpion Trieres - Slingers
Medium Ship / Missile Ship / (Gre_Slingers_Three_Scorpio)
Scorpion Trieres - Slingers
Deadly accurate dart-throwers give enemies pause.

Witty slingers often scratch "OUCH!" onto their shot.

80 620 620 124 693 6 20 150 7 25 8 24 3 22 20 45 25
47
80 Missile Trieres - Slingers
Medium Ship / Missile Ship / (Gre_Slingers_Three)
Missile Trieres - Slingers
A large contingent of archers can make short work of enemy crews.

Witty slingers often scratch "OUCH!" onto their shot.

80 520 520 104 693 6 20 150 7 25 8 24 3 22 20 45 25
Artillery Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
48
40 Light Artillery Penteres - Greek Ballista (Ship)
Medium Ship / Artillery Ship / (Gre_Ballista_Five)
Light Artillery Penteres - Greek Ballista (Ship)
Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist.

Only a slack-jawed barbarian would not use such an efficient engine of death!

40 640 640 128 1090 5 180 420 2 9 24 6 14 10 45 40
49
40 Artillery Penteres - Greek Onager (Ship)
Medium Ship / Artillery Ship / (Gre_Onager_Five)
Artillery Penteres - Greek Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

The crashing arrival of a large rock does much to humble arrogant foes.

40 760 760 152 1020 5 200 350 2 9 24 6 14 10 45 40
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