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Libyan Infantry Carthage (Hannibal at the Gates)Carthage (Hannibal at the Gates) Melee Infantry

Libyan Infantry

To take up arms for Carthage is to defend hearth, home and faith.

Recruited from among descendants of Phoenician settlers and the native Lebu, Garamantian, and Berber peoples of the Sahara these troops were the largest non-mercenary Carthaginian contingent in the army. Colonising the African coast from around the 1st millennium BC, the Phoenicians founded Carthage and other cities, later known as Leptis Magna and Sabratha. Important trading centres, they acted alongside Tingis, which was founded by their Carthaginian descendants, and the Greek colony of Cyrene as gateways into Africa and the western Mediterranean. By the 5th century BC, however, the three Libyan cities had passed under the control and protection of Carthage and its mercantile dominance. Mixing together a variety of eastern and Saharan customs, and influenced by contact with much of the Mediterranean through their trading network, the Liby-Phoenicians were varied in their style of dress and armament.

Libyan Infantry Libyan Infantry Libyan Infantry Libyan Infantry
Libyan Infantry

Unit Name

Libyan Infantry

Main Unit Key

Car_Libyan_Infantry

Land Unit Key

Car_Libyan_Infantry

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

720

Recruitment Cost

720

Upkeep Cost

130

Missile Damage

32

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Melee Attack

41

Weapon Damage

36

├ Melee Weapon

rome_kopis

├ Melee Damage Base

30

├ Melee Damage Ap

6

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

18

Melee Defence

51

├ Base Defence

26

├ Shield

thureos

└ Shield Defence

25

Armour

75

├ Armour

mail

├ Armour Defence

40

└ Shield Armour

35

Health

60

├ Man Entity

rome_infantry_very_heavy

├ Man Health

45

└ Bonus Hit Points

15

Base Morale

55

Abilities

Libyan Infantry
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Formation Attack
    The unit will try to stay in formation when in melee.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Libyan Infantry
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Libyan Infantry Lv. 0 Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Level 2
Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Level 3