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Auxiliary Celtic Light Horse Rome (Samnite Wars)Rome (Samnite Wars) Melee Cavalry

Auxiliary Celtic Light Horse

No Roman general would refuse cavalry able to fight and scout.

The Celts held horses in high regard; they were prestige possessions, and revered for their strength and vitality. As a result Celtic cavalry, like that of many armies, was the preserve of the wealthy nobility. Developments in saddle technology gave horsemen a firm seat without the need for stirrups: four pommels held the rider's thighs and this, in turn, allowed greater movement when using a sword or spear. With this improvement, cavalry tactics emerged and two-man chariots declined; they were no longer the only fast-moving strike force. Some cavalrymen carried long swords and, in the same fashion as traditional chariot riders, were given to dismounting and fighting on foot. Celtic horsemen became a much sought-after mercenary force and, over the centuries, served in the Carthaginian, Egyptian and Roman armies.

Auxiliary Celtic Light Horse

Unit Name

Auxiliary Celtic Light Horse

Main Unit Key

Aux_Cel_Light_Horse

Land Unit Key

Aux_Cel_Light_Horse

Naval Unit Key

pel_transport

Soldiers

80

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

450

Recruitment Cost

450

Upkeep Cost

110

Missile Damage

32

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Melee Attack

42

Weapon Damage

27

├ Melee Weapon

rome_celtic_spear_cav

├ Melee Damage Base

20

├ Melee Damage Ap

7

├ Armour Piercing

No

├ Bonus vs. Large

10

├ Bonus vs Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

39

Melee Defence

56

├ Base Defence

16

├ Shield

caetra_cavalry

└ Shield Defence

40

Armour

15

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

5

Health

75

├ Man Entity

rome_infantry_light

├ Man Health

40

├ Bonus Hit Points

10

├ Mount

rome_celtic_horse_spear_shield_l

├ Mount Entity

rome_horse_light

└ Mount Health

25

Base Morale

45

Abilities

Auxiliary Celtic Light Horse
  • Wedge
    The unit moves into a wedge-shaped attack formation.
    Charge bonus, melee attack
    Acceleration, melee defence
  • Frenzied Charge
    Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
    Charge speed, charge damage, acceleration
    Melee defence, fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Auxiliary Celtic Light Horse
  • Average attack
  • Weak defence
  • Low damage but average armour penetration
  • Poor morale
Recuitment Requirement
Unit Resouces Auxilia_Celtic
Requires Buildings
Auxiliary Celtic Light Horse Lv. 0 Auxiliary Camp
Auxiliary Camp
(rome_military_aux_2)
Level 1
Auxiliary Barracks
Auxiliary Barracks
(rome_military_aux_3)
Level 2
Auxiliary Garrison
Auxiliary Garrison
(rome_military_aux_4)
Level 3