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General
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Picked Hoplites
Melee Infantry / Spear Infantry / (Pel_Picked_Hoplites)
Picked Hoplites
The cream of citizen hoplites to proudly defend their city from invasion.
160 1200 1200 200 42 30 25 61 105 65 75
Missile Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
2
120 Mercenary Agrianian Axemen
Missile Infantry / Missile Infantry / (Pel_Mer_Agrianian_Axemen)
Mercenary Agrianian Axemen
A force of mobile axemen always gives a general the cutting edge over his opponent.
120 500 500 100 32 80 7 7 22 26 14 41 45 50 50
3
120 Mercenary Kretan Archers
Missile Infantry / Missile Infantry / (Pel_Mer_Kretan_Archers)
Mercenary Kretan Archers
Give a Kretan a bow, and he is worth his weight in silver.
120 600 410 300 40 150 7 15 12 24 6 14 10 55 55
4
120 Mercenary Rodian Slingers
Missile Infantry / Missile Infantry / (Pel_Mer_Rodian_Slingers)
Mercenary Rodian Slingers
These Rhodian slingers are fully worth their cost for the havoc they cause.
120 600 410 300 29 150 8 25 12 24 6 24 25 55 55
5
120 Mercenary Thraike Peltasts
Missile Infantry / Missile Infantry / (Pel_Mer_Thr_Peltasts)
Mercenary Thraike Peltasts
Good skirmishers should always be on a general's 'shopping list'.
120 480 360 270 41 80 8 7 28 35 12 40 15 55 45
6
120 Archers
Missile Infantry / Missile Infantry / (Pel_Archers)
Archers
Archers are ideal for goading the enemy into foolish action.
120 250 250 70 35 125 6 15 8 24 3 12 10 45 25
7
120 Javelinmen
Missile Infantry / Missile Infantry / (Pel_Javelinmen)
Javelinmen
Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.
120 220 220 60 29 80 7 7 8 24 3 37 15 45 25
8
120 Slingers
Missile Infantry / Missile Infantry / (Pel_Slingers)
Slingers
Witty slingers often scratch "OUCH!" onto their shot.
120 270 270 70 20 150 7 25 8 24 3 22 20 45 25
Spear Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
9
160 Hoplites
Melee Infantry / Spear Infantry / (Pel_Hoplites)
Hoplites
Hoplites: no other word says "Greeks at war" in quite the same way.
160 650 650 130 34 26 21 57 80 60 55
10
160 Light Hoplites
Melee Infantry / Spear Infantry / (Pel_Light_Hoplites)
Light Hoplites
Discipline is needed to fight with spear and shield in the phalanx.
160 440 440 90 23 26 18 45 65 55 40
11
160 Militia Hoplites
Melee Infantry / Spear Infantry / (Pel_Militia_Hoplites)
Militia Hoplites
Any honest citizen can take up the shield and answer to the name of "hoplite".
160 300 300 80 21 26 15 53 55 55 45
12
160 Picked Hoplites
Melee Infantry / Spear Infantry / (Pel_Picked_Hoplites)
Picked Hoplites
The cream of citizen hoplites to proudly defend their city from invasion.
160 1200 1200 200 42 30 25 61 105 65 75
Melee Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
13
80 Mercenary Ionian Hippeus
Cavalry / Melee Cavalry / (Pel_Mer_Ionian_Hippeus)
Mercenary Ionian Hippeus
Claiming ancestry to the origins of Greek civilisations, these riders fight in the name of their forefathers.
80 1070 1070 190 36 29 22 25 60 85 55
14
80 Hippeus
Cavalry / Melee Cavalry / (Pel_Hippeus)
Hippeus
Their distinctive helmets set these cavalrymen apart as they run the enemy through.
80 1070 1070 190 40 29 25 25 60 85 65
15
80 Light Cavalry
Cavalry / Melee Cavalry / (Pel_Light_Cavalry)
Light Cavalry
These riders equip light, but ride fast. The battlefield is theirs to survey.
80 400 400 70 32 25 20 24 10 70 35
Admiral
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
16
80 Korinthos Trieres - Armoured Marines
Medium Ship / Melee Ship / (Pel_Armoured_Marines_Korinthos_Three)
Korinthos Trieres - Armoured Marines
A ram of bronze and a unit of marines to make short work of the enemy.

Their linothorax gives these men a moment's more defence. That's all they need.

80 730 700 110 693 6 54 26 26 67 80 70 65
Melee Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
17
80 Korinthos Trieres - Armoured Marines
Medium Ship / Melee Ship / (Pel_Armoured_Marines_Korinthos_Three)
Korinthos Trieres - Armoured Marines
A ram of bronze and a unit of marines to make short work of the enemy.

Their linothorax gives these men a moment's more defence. That's all they need.

80 730 700 110 693 6 54 26 26 67 80 70 65
18
80 Korinthos Trieres - Marines
Medium Ship / Melee Ship / (Pel_Marines_Korinthos_Three)
Korinthos Trieres - Marines
A ram of bronze and a unit of marines to make short work of the enemy.

Shield and spear in hand, these men are trained to fight at sea as well as on land.

80 730 500 100 693 6 42 26 25 61 55 65 55
Missile Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
19
60 Korinthos Dieres - Archer Marines
Light Ship / Missile Ship / (Pel_Archer_Marines_Korinthos_Two)
Korinthos Dieres - Archer Marines
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Experts in ranged death, their lives depend on the bows they carry.

60 750 300 70 35 125 7 15 8 24 3 12 10 55 35
20
60 Korinthos Dieres - Javelin Marines
Light Ship / Missile Ship / (Pel_Javelin_Marines_Korinthos_Two)
Korinthos Dieres - Javelin Marines
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Lightly armoured but agile, a short time to hurl a javelin is all these men require.

60 410 350 80 29 80 8 7 8 24 3 37 15 55 35
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