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HomeHome / Total War: Rome II / Suebi (Caesar in Gaul) / Units / Bloodsworn
Bloodsworn Suebi (Caesar in Gaul)Suebi (Caesar in Gaul) Melee Infantry

Bloodsworn

Driven by oaths, and seeking glory, these men are terrible enemies to face.

The desire for honour in battle within Germanic society was so strong that some men were not considered worthy of their tribe, or even their parents, until they had spilt the blood of an enemy. The young warriors of the Chatti tribe were unique in this respect, growing their hair and beards until they claimed their first kill in battle. As a result, unkempt facial hair was seen as the mark of men yet to prove their worth, or cowardice. It is said, however, that the bravest Chatti grew enamoured with their lengthy beards and, even when white with age, and having claimed many kills, wore them with defiance. Typically, these men often led the first charge during a battle.

Bloodsworn Bloodsworn Bloodsworn Bloodsworn Bloodsworn
Bloodsworn

Unit Name

Bloodsworn

Main Unit Key

Ger_Bloodsworn

Land Unit Key

Ger_Bloodsworn

Naval Unit Key

barbarian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

420

Recruitment Cost

420

Upkeep Cost

90

Missile Damage

32

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Melee Attack

38

Weapon Damage

15

├ Melee Weapon

rome_club

├ Melee Damage Base

6

├ Melee Damage Ap

9

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

10

Charge Bonus

33

Melee Defence

49

├ Base Defence

14

├ Shield

germanic_shock

└ Shield Defence

35

Armour

20

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

10

Health

55

├ Man Entity

rome_infantry_light_fast

├ Man Health

40

└ Bonus Hit Points

15

Base Morale

55

Abilities

Bloodsworn
  • Wedge
    The unit moves into a wedge-shaped attack formation.
    Charge bonus, melee attack
    Acceleration, melee defence

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Bloodsworn
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Bloodsworn Lv. 0 Bronze Workshop
Bronze Workshop
(barb_artisan_bronze_2)
Level 1
Bronze Forge
Bronze Forge
(barb_artisan_bronze_3)
Level 2
Bronze Furnace
Bronze Furnace
(barb_artisan_bronze_4)
Level 3
Garrison Buildings
Bloodsworn x 2 Artisan's Lodging
Artisan's Lodging
(barb_artisan_1)
Level 0
Bronze Workshop
Bronze Workshop
(barb_artisan_bronze_2)
Level 1
Coin Maker
Coin Maker
(barb_artisan_coin_2)
Level 1
Coin Mint
Coin Mint
(barb_artisan_coin_3)
Level 2
Coin Hoard
Coin Hoard
(barb_artisan_coin_4)
Level 3
Horn Maker
Horn Maker
(barb_artisan_maker_2)
Level 1
Trumpet Maker
Trumpet Maker
(barb_artisan_maker_3)
Level 2
Carnyx Maker
Carnyx Maker
(barb_artisan_maker_4)
Level 3
Bloodsworn x 1 Settlement
Settlement
(barb_city_1)
Level 0
Fortified Settlement
Fortified Settlement
(barb_city_2)
Level 1
Hundred
Hundred
(barb_city_3)
Level 2
Industry Oppidum
Industry Oppidum
(barb_city_industry_4)
Level 3
Trade Oppidum
Trade Oppidum
(barb_city_trade_4)
Level 3
Tribal Oppidum
Tribal Oppidum
(barb_city_tribal_4)
Level 3