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HomeHome / Total War: Rome II / Antony's Rivals (Imperator Augustus) / Units / Artillery Quinquereme - Roman Onager (Ship)
Artillery Quinquereme - Roman Onager (Ship) Antony's Rivals (Imperator Augustus)Antony's Rivals (Imperator Augustus) Artillery Ship

Artillery Quinquereme - Roman Onager (Ship)

With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

The kick of the wild ass can bring down cities and kings.

The 'five', called a quinquereme in Latin and a penteres in Greek, was a ship first used by the Syracusans against the Carthaginians sometime around 398BC. Like other polyremes, a term meaning many-oared, the chances were that it did not have five banks of oars but that the word 'oar' was used to mean 'rower'. In such a case, the arrangement of rowers would be two-two-one going up from the waterline. It makes sense to keep as much weight as possible low in the vessel to help its stability; a high centre of gravity makes any ship liable to capsize if struck from the side. The quinquereme, then, would be a formidable vessel both in terms of appearance and combat value. With a large fighting contingent aboard and plenty of deck space, this heavy vessel could cope with most enemies and threats.

(Roman Onager (Ship))
Named after the wild ass with a dangerous kick, the onager catapult had a mighty kick all of its own, as crews quickly discovered. Although not accurate, it could hurl extremely heavy missiles over significant distances. Its throwing arm was pushed through a twisted bundle of animal sinew, held in a solid wooden frame. Pulled back, the tension in the sinew held an incredible amount of power until the arm snapped forwards and the deadly cargo was launched. The arm smacked into the frame, and it was this impact on every shot that made the entire machine lurch about unpredictably. An area-attack weapon, the onager was best suited to siege work, but it could be fired against tightly packed units of troops as well. The missiles launched could be as varied as rocks, clay pots filled with incendiary mixtures, and even dead bodies to spread disease and despair. Severed heads were gruesomely fired into besieged towns from time to time, as a warning of what was to come. Easily constructed from timber, the onager was used throughout the ancient world.

Artillery Quinquereme - Roman Onager (Ship) Artillery Quinquereme - Roman Onager (Ship) Artillery Quinquereme - Roman Onager (Ship) Artillery Quinquereme - Roman Onager (Ship) Artillery Quinquereme - Roman Onager (Ship)
Artillery Quinquereme - Roman Onager (Ship)

Unit Name

Artillery Quinquereme - Roman Onager (Ship)

Main Unit Key

Rom_Onager_Five

Land Unit Key

Rom_Onager_Shp

Naval Unit Key

roman_onager_five

Soldiers

40

Category

Medium Ship

Class

Artillery Ship

Custom Battle Cost

630

Recruitment Cost

630

Upkeep Cost

126

Ship Health

1020

└ Ship

roman_five_art

Ship Speed

5

Missile Damage

200

├ Engine

onager_ship

├ Missile Weapon

rome_onager_shp

├ Projectile

shp_rock_flammable

├ Missile Damage

130

├ Missile Ap Damage

70

└ Base Reload Time

27

Accuracy

40

Range

350

Reload

4

Shots Per Minute

2

Ammunition

1

Melee Attack

9

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

6

Melee Defence

14

├ Base Defence

14

├ Shield

none

└ Shield Defence

0

Armour

40

├ Armour

mail

├ Armour Defence

40

└ Shield Armour

0

Health

45

├ Man Entity

rome_infantry_medium

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

40

Abilities

Artillery Quinquereme
  • Row Hard 20
    Increases speed for 20 strokes.
    Ship speed

Attributes

No Attribute

Strengths & Weaknesses

Artillery Quinquereme
  • Good hull strength
  • Skeleton crew
  • Average speed
  • Average ramming
  • Abysmal boarding
  • Exceptional missile combat
Roman Onager (Ship)
  • Long range
  • High damage with its different rounds
  • Hard to destroy
  • Inaccurate
  • Low rate of fire
Requires Buildings
Artillery Quinquereme - Roman Onager (Ship) Lv. 0 Military Wharf
Military Wharf
(rome_port_military_2)
Level 1
Drydock
Drydock
(rome_port_military_3)
Level 2
Portus Classis
Portus Classis
(rome_port_military_4)
Level 3