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First Cohort Antony's Rivals (Imperator Augustus)Antony's Rivals (Imperator Augustus) Melee Infantry

First Cohort

Legionaries of the First Cohort are the best of their kind.

The military reforms of Gaius Marius in 104BC transformed the Roman army into a professional fighting force. Recruits were no longer required to own land in order to be soldiers: Roman citizenship was enough. Without farms to return to, men were willing to make the army their career, fighting lengthy campaigns in return for the pay, glory and retirement benefits. The Legions were equipped at the expense of the state, and each man carried a pilum, a gladius and a large 'scutum' shield, emblazoned with their Legion’s insignia. Under Marius men were expected to carry their own equipment, removing the need for large baggage trains manned by non-combatants. Unfortunately for the men this meant that they were carrying kit that weighed around 45 kilos, earning them the nickname 'Marius' mules'.

First Cohort

Unit Name

First Cohort

Main Unit Key

Emp_Rom_First_Cohort

Land Unit Key

Rom_First_Cohort

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

910

Recruitment Cost

910

Upkeep Cost

180

Missile Damage

30

├ Missile Weapon

rome_pilum_heavy

├ Projectile

pilum_heavy

├ Missile Damage

20

├ Missile Ap Damage

10

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Melee Attack

47

Weapon Damage

35

├ Melee Weapon

rome_gladius_marian

├ Melee Damage Base

30

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

12

Melee Defence

58

├ Base Defence

33

├ Shield

scutum_marian

└ Shield Defence

25

Armour

85

├ Armour

mail_improved

├ Armour Defence

45

└ Shield Armour

40

Health

60

├ Man Entity

rome_infantry_heavy

├ Man Health

40

└ Bonus Hit Points

20

Base Morale

65

Abilities

First Cohort
  • Attacking Testudo
    The troops of this unit raise their shields above their heads in a defensive formation.
    Protection against missiles
    Limited speed

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Formation Attack
    The unit will try to stay in formation when in melee.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
First Cohort
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Upgrade
Required Technology Professional Soldiery Cost 300 Upgrade To Eagle Cohort
Requires Buildings
First Cohort Lv. 0 Manipular Barracks
Manipular Barracks
(rome_military_main_2)
Level 1
Cohort Barracks
Cohort Barracks
(rome_military_main_3)
Level 2
Legionary Barracks
Legionary Barracks
(rome_military_main_4)
Level 3