Assault Quadrireme - Socii HastatiRamming attacks from these ships inflict terrible damage.
These troops throw spears at the enemy, and then close to settle matters with the sword.
There is a good deal of debate as to how large ancient warships worked; the principles are understood, but the details are not always so clear. A Roman 'quadreme' or Greek 'tetreres' would seem to have four rows of oars if the name is translated literally. However, it is unclear how four sets of oars each with one rower apiece could be used without them getting in a terrible tangle even with a magnificently trained crew, or how the top set of rowers would be able to handle the extremely long oars pitched at a steep angle and still produce any power. The chances are that the term 'oar' had become synonymous with 'rower' and that the lowest bank had more than one man per oar. The other option was to go back to a double row of oars, with two men apiece. Two banks of oars would also have made for a cheaper construction task for each ship. Either way, the result was a ship that could rival the lighter trireme in speed, yet had more deck space for a large fighting contingent or artillery pieces.
Although the early Socii troops varied greatly in armament and style, between the times of the Camillan and Polybian military reforms most Socii infantry adopted the equipment of the Roman hastati. Each carried a gladius and two pila, and either the hastati’s scutum or shields inspired by their Etruscan, Samnite or Greek ancestry. Usually wearing bronze helmets and breastplates, Socii were drawn from the city-states and tribes of the Italian peninsula, and were expected to provide half the troops of a Roman army. In battle, they would normally be split into two forces under the command of a praefectus, and take position on a Legions' flank. During the Allied Wars of 90-88BC the Socii revolted against Rome; not for independence, but to gain the full rights of Roman citizenship. In an attempt to resolve the conflict, those that did not rebel were rewarded with citizenship, although eventually the entire Italian population became citizens.
Unit NameAssault Quadrireme - Socii Hastati
Main Unit KeyAux_Ita_Socii_Hastati_Four
Land Unit KeyAux_Ita_Socii_Hastati
Naval Unit Keyroman_four
Custom Battle Cost590
├ Missile Weaponrome_javelin_precursor
├ Missile Damage20
├ Missile Ap Damage12
└ Base Reload Time15
Shots Per Minute4
├ Melee Weaponrome_hoplite_sword
├ Melee Damage Base30
├ Melee Damage Ap4
├ Armour PiercingNo
├ Bonus vs. Large0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence22
└ Shield Defence25
├ Armour Defence25
└ Shield Armour35
├ Man Entityrome_infantry_medium
├ Man Health40
└ Bonus Hit Points10
- Row Hard 10
Increases speed for 10 strokes.
- Attacking Testudo
The troops of this unit raise their shields above their heads in a defensive formation.
Protection against missiles
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
- Formation Attack
The unit will try to stay in formation when in melee.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & WeaknessesAssault Quadrireme
- Average hull strength
- Medium crew
- Average speed
- Average ramming
- Average boarding
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
|Hannibal at the Gates|