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HomeHome / Total War: Rome II / Antony's Rivals (Imperator Augustus) / Units / Missile Trireme - Auxiliary Longbow Hunters
Missile Trireme - Auxiliary Longbow Hunters Antony's Rivals (Imperator Augustus)Antony's Rivals (Imperator Augustus) Missile Ship

Missile Trireme - Auxiliary Longbow Hunters

A large contingent of archers can make short work of enemy crews.

An arrow shot in Rome's service is always a good thing.

Of all the warships found in the ancient world, it is the trireme, or trieres, that remains the most famous and recognisable. Nearly all Hollywood 'sword and sandal' movies will include a trireme somewhere. The vessel was entirely designed for war. Its name came from the three rows of oars carried on each side, stacked above each other in staggered columns to give the rowers some room to work. The top row of oars pivoted on a rowlock, or oarlock, mounted on an outrigger projecting from the hull. This allowed the top oars to pitch down at a sharper angle to reach the sea without getting tangled in the lower ones. The trireme was a greyhound of a ship, capable of high-speed dashes with a well-trained crew and, contrary to popular belief, not all rowers were slaves. Aboard Greek vessels they were citizens, and were given respect, not the lash. They were also largely fair-weather ships, and unsuited to rough seas such as the Atlantic; the lowest level of oars were, at most, less than half a metre above the waterline. That, however, did not stop the trireme being a superb weapon against other ships: a high-speed ramming attack could rip a hole in the side of almost any target. The type was also large enough to be used in other ways, which lead to it carrying archers and assorted light artillery pieces.

(Auxiliary Longbow Hunters)
The German warrior was exposed on an open, flat battlefield but, when fighting in hills and woodland, he had the advantage. Most were raised as hunters in dense forests, so became expert at stealthy manoeuvres and laying ambush. Whilst their battle tactics were proven, their longbows, often two metres in length and made of yew, lacked the power and accuracy of composite bows made in the east. Their ammunition was also somewhat lacking: limited iron supplies meant these men often fired bone-tipped arrows that struggled to pierce enemy armour. On the battlefield, archers lined up behind slingers - afforded some protection by the shields of the warriors in front of them.

Missile Trireme - Auxiliary Longbow Hunters

Unit Name

Missile Trireme - Auxiliary Longbow Hunters

Main Unit Key

Aux_Ger_Longbow_Hunters_Three

Land Unit Key

Aux_Ger_Longbow_Hunters

Naval Unit Key

roman_three

Soldiers

80

Category

Medium Ship

Class

Missile Ship

Custom Battle Cost

520

Recruitment Cost

520

Upkeep Cost

104

Missile Damage

40

├ Missile Weapon

rome_longbow

├ Projectile

arrow_longbow

├ Missile Damage

36

├ Missile Ap Damage

4

└ Base Reload Time

14

Accuracy

5

Range

125

Reload

18

Shots Per Minute

5

Ammunition

15

Ship Health

693

└ Ship

roman_three

Ship Speed

6

Melee Attack

8

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

12

├ Base Defence

12

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

45

├ Man Entity

rome_infantry_very_light_fast

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

25

Abilities

Missile Trireme
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.
  • Snipe
    This unit remains hidden while firing.
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

Missile Trireme
  • Poor hull strength
  • Light crew
  • Fast speed
  • Weak ramming
  • Poor boarding
  • Average missile combat
Auxiliary Longbow Hunters
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Recuitment Requirement
Unit Resouces Auxilia_Germanic

Imperator Augustus Regions

Imperator Augustus
Provinces Regions
Magna Germania Flevium Treva Tulifurdum
Germania Minor Vesonto Bavay
Suebia Pelplin Calancorum Setidava Virunium
Hercynia Bergium
Lugii Arsenium Carrodunum
Requires Buildings
Missile Trireme - Auxiliary Longbow Hunters Lv. 0 Docks
Docks
(rome_port_patrol_3)
Level 2
Coastal Patrol
Coastal Patrol
(rome_port_patrol_4)
Level 3
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